Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,627,914

Max blood points amount spent on one character

9,827,853

Highest prestige level

6

Mystery boxes opened

219

Time played

822h 6m

Time played in last two weeks

5h 17m

Blood points per hour

105,374

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

37

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

321

Killer full load-out matches

119

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 191 Jms. 50 768 491 238 322 1 145
78 192 Skairipa 50 759 718 94 565 2 416
78 193 Yisu 50 759 257 552 209 871
78 194 GChris04 50 758 680 1 003 198 901
78 195 BIG.M 50 755 455 1 366 205 896
78 196 supernova 50 752 217 499 325 1 212
78 197 eyesaq 50 751 709 20 309 1 172

Currently at

78 194 place

GChris04 needs another

577 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,213

Obsessions healed

254

Survivors healed while you are injured

324

Survivors healed while rest are injured

397

Survivors unhooked

1,500

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

172

Survivors healed that come to you first

133

Protection hits for unhooked survivors

148

Protection hits for carried survivors

57

Survivors saved using pallet

12

Survivors affected with boon totems

2,408

Survivors affected with speed boost

34

Recovered from dying state

97

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

2

Heals completed after all generators have been completed

60

Safe unhooks while broken

7

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

333

Repaired generators

1,740

Repaired damaged generators

745

Successful skill checks

23,032

Exit gates opened

137

Hex totems cleansed

64

Hex totems blessed

1

Chests opened

299

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

148

Great skill checks while injured

573

Swap held Survivor items for new ones from chests (counts once per chest)

58

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,107

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,779

Hits dodged by vaults

159

Basic attacks and projectiles dodged

2,849

Escapes after stunning killer using pallet

269

Escapes from killer gasp

40

Hooks sabotaged

50

Chases escaped after being injured in this chase

865

Chases lost by hiding in locker

30

Revealed killer aura

960

Unhooked yourself

19

Amount of screams

6,277

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

89

Perform a fast vault within 3 seconds of getting hit

158

Pallet stun the Killer while holding a rare, common, or uncommon item

145

Trials where you've revealed or seen the Killer's aura 11+ times

77

Escapes

Escapes

Total escapes

372

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

4

Escapes with new item

92

Escapes with somebody else item

7

Escapes being injured with for over half a match

39

Escapes while being downed at most once

210

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

309

Escapes healthy or injured through hatch

26

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,543

Obsessions sacrificed

360

Kills (Memento mories)

166

Kills (Memento mories) or sacrifices after last generator

318

All survivors sacrificed or killed (Memento Mori) before the last generator

201

Hooks

Hooks

Different survivors hooked in basement

227

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

212

Survivors hooked before single generator was repaired

751

Survivors hooked in endgame

177

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

936

Generators damaged with Undetectable effect

219

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

5

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

443

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

191

Oblivious effect applied

892

Survivors with Exposed effect downed

371

Survivors downed while carrying another survivor

71

Make unique survivors scream

2,403

Survivors hit with haste effect

739

Injure or down survivors who are Hindered

47

Survivors that holding Special Item hit

158

Survivors downed next to a raised pallet

2,200

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

181

Hatches closed

105

Survivors hit after they drop a pallet during chase

825

Survivors hit while carrying another survivor

201

Survivors detected using killer instinct

1,690

Killer vaults in chase

852

Survivors grabbed while performing a vault

10

Meters fallen

2,177

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

124

Blink attacks (The Nurse)

345

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

268

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

102

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

366

Trials where all survivors suffered from madness 3 (The Doctor)

48

Hatchets thrown (The Huntress)

1,673

Survivors put to sleep (The Nightmare)

159

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

53

Max Lacerations dealt (The Trickster)

33

Survivors with Broken effect downed

147

Condemned survivors (The Onryō)

210

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

192

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

57

Damage Survivor pursued by a Guard (The First)

125

Perfectly times grab attacks (The Ghoul)

33

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

166

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

145

Survivors downed while speared (The Deathslinger)

143

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

100

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

73

Down survivor you recently teleported to (The Singularity)

219

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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