Total blood points earned

162,238,684

Max blood points amount spent on one character

16,768,000

Time played

969h 13m

Time played in last two weeks

0m

Blood points per hour

167,392

Estimated playtime per role

6% Survivor

Killer 94%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

100

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,073

Killer full load-out matches

1,768

Ultra rare offering burned

54

Killer rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 947 Chaac 162 265 320 476 572 2 879
54 948 无欲无求 162 245 735 2 567 511 1 923
54 949 Gxhdv 162 239 425 1 284 852 4 308
54 950 Jpeg Jimmy 162 238 684 4 424 78 346
54 951 Alex 162 233 998 1 696 687 3 652
54 952 nishi0311 162 220 094 2 355 199 895
54 953 兄弟,你要活下去 162 219 378 1 359 654 2 575

Currently at

54 950 place

Jpeg Jimmy needs another

741 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

265

Obsessions healed

64

Survivors healed while you are injured

65

Survivors healed while rest are injured

104

Survivors unhooked

290

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

26

Protection hits for unhooked survivors

33

Protection hits for carried survivors

20

Survivors saved using pallet

17

Survivors affected with boon totems

617

Survivors affected with speed boost

0

Recovered from dying state

53

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

3

Heals completed after all generators have been completed

19

Safe unhooks while broken

0

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

17

Mystery boxes opened

425

Items depleted

93

Repaired generators

346

Repaired damaged generators

106

Successful skill checks

4,359

Exit gates opened

21

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

28

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

12

Great skill checks while injured

57

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

721

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

341

Hits dodged by vaults

43

Basic attacks and projectiles dodged

840

Escapes after stunning killer using pallet

86

Escapes from killer gasp

18

Hooks sabotaged

15

Chases escaped after being injured in this chase

160

Chases lost by hiding in locker

11

Revealed killer aura

81

Unhooked yourself

2

Amount of screams

865

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

39

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

31

Escapes

Escapes

Total escapes

78

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

16

Escapes with somebody else item

3

Escapes being injured with for over half a match

7

Escapes while being downed at most once

47

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

56

Escapes healthy or injured through hatch

7

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,424

Obsessions sacrificed

960

Kills (Memento mories)

637

Kills (Memento mories) or sacrifices after last generator

1,379

All survivors sacrificed or killed (Memento Mori) before the last generator

362

Hooks

Hooks

Different survivors hooked in basement

1,150

Basement trees (3 or 4 survivors hooked in basement in this same time)

172

Survivors hooked while all remaining were injured

512

Survivors hooked before single generator was repaired

2,027

Survivors hooked in endgame

841

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,520

Generators damaged with Undetectable effect

188

Survivors grabbed while repairing a generator

122

Survivors grabbed while cleansing a totem

16

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

504

Survivors injured while in the basement

164

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

446

Oblivious effect applied

1,371

Survivors with Exposed effect downed

1,208

Survivors downed while carrying another survivor

364

Make unique survivors scream

4,302

Survivors hit with haste effect

640

Injure or down survivors who are Hindered

307

Survivors that holding Special Item hit

622

Survivors downed next to a raised pallet

5,709

Survivors downed in Exit Gate

91

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

332

Hatches closed

358

Survivors hit after they drop a pallet during chase

3,075

Survivors hit while carrying another survivor

961

Survivors detected using killer instinct

6,650

Killer vaults in chase

2,276

Survivors grabbed while performing a vault

211

Meters fallen

5,483

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

37

Uncloak attacks (The Wraith)

1,212

Blink attacks (The Nurse)

156

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

822

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

221

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

376

Trials where all survivors suffered from madness 3 (The Doctor)

73

Hatchets thrown (The Huntress)

6,974

Survivors put to sleep (The Nightmare)

344

Reverse bear-traps put on survivors (The Pig)

85

Survivors sent to Cage of Atonement (The Executioner)

124

Survivors hit with Lethal Rush (The Blight)

337

Max Lacerations dealt (The Trickster)

320

Survivors with Broken effect downed

832

Condemned survivors (The Onryō)

518

Slams of one Survivor into another (The Mastermind)

22

Damage Survivor pursued by a Guard (The Knight)

73

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

405

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

459

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

7

Hit a Survivor using Hellfire (The Dark Lord)

351

Damage Survivor pursued by a Guard (The First)

475

Perfectly times grab attacks (The Ghoul)

74

Survivors immobilized to a wall (The Slasher)

22

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5,027

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

455

Intoxicated survivors downed (The Clown)

110

Survivors downed after phase walk (The Spirit)

68

Deep wounded survivors downed (The Legion)

273

Survivors downed while having max Sickness (The Plague)

246

Marked survivors downed (The Ghostface)

236

Survivors downed with Demon Fury (The Oni)

356

Survivors downed while speared (The Deathslinger)

240

Survivors downed with Victor clinging (The Twins)

44

Survivors downed while contaminated (The Nemesis)

271

Survivors downed with Dire Crows (The Artist)

86

Survivors downed during Nightfall (The Dredge)

83

Down survivor you recently teleported to (The Singularity)

682

Down survivor using UVX (The Unknown)

124

Whip downs (The Krause)

180

Killer abilities chart

Killer abilities chart

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