Overall statistics
Account overall
Total blood points earned
159,103,309
Max blood points amount spent on one character
6,034,771
Highest prestige level
50
Mystery boxes opened
733
Time played
792h 36m
Time played in last two weeks
2h 58m
Blood points per hour
200,736
Estimated playtime per role
91% Survivor
Killer 9%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
110
Survivor full load-out matches
646
Ultra rare addon warded without a protection ward
33
Iridescent I
4 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
59
Killer full load-out matches
48
Ultra rare offering burned
1
Ash IV
2 / 42
KillerLeaderboards
Currently at
72 738 place
Vecna's Beholder needs another
3 420 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,644
Obsessions healed
647
Survivors healed while you are injured
581
Survivors healed while rest are injured
932
Survivors unhooked
3,148
Survivors saved (from dying state/hook) in endgame
84
Knocked (In dying state) survivors healed
244
Survivors healed that come to you first
247
Protection hits for unhooked survivors
234
Protection hits for carried survivors
37
Survivors saved using pallet
9
Survivors affected with boon totems
10,126
Survivors affected with speed boost
46
Recovered from dying state
163
Take a hit with the Endurance status effect
115
Survivors healed in the Basement
11
Heals completed after all generators have been completed
89
Safe unhooks while broken
7
Protection hits during End Game
35
Objective actions
Items depleted
479
Repaired generators
3,616
Repaired damaged generators
1,933
Successful skill checks
52,249
Exit gates opened
350
Hex totems cleansed
157
Hex totems blessed
3
Chests opened
155
Chests opened in basement
8
Escapes when playing without any perk and repaired generator(s)
53
Matches with 300+ seconds of repairing generators
602
Matches in that picked up and used special item
236
Great skill checks while injured
1,046
Swap held Survivor items for new ones from chests (counts once per chest)
16
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,583
Finished repairs of generators while injured
82
Chests opened with a key
0
Boldness actions
Vaults in chase
1,042
Hits dodged by vaults
57
Basic attacks and projectiles dodged
3,426
Escapes after stunning killer using pallet
308
Escapes from killer gasp
81
Hooks sabotaged
13
Chases escaped after being injured in this chase
1,659
Chases lost by hiding in locker
14
Revealed killer aura
5,126
Unhooked yourself
16
Amount of screams
8,614
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,480
Blind killer using flashlight
32
Perform a fast vault within 3 seconds of getting hit
135
Pallet stun the Killer while holding a rare, common, or uncommon item
158
Trials where you've revealed or seen the Killer's aura 11+ times
10
Escapes
Total escapes
723
Escapes crawling (In dying state) through exit gates
69
Escapes through hatch
55
Escapes through hatch crawling (In dying state)
15
Escapes with new item
78
Escapes with somebody else item
10
Escapes being injured with for over half a match
107
Escapes while being downed at most once
470
Escapes after unhooked yourself
5
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
599
Escapes healthy or injured through hatch
40
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
8
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
4
The Pale Rose (Steamboat)
2
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
7
Dead Dawg Saloon (Upstairs Saloon)
8
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
6
Raccoon City Police Station (1st Floor Main Hall)
9
Eyrie of Crows (Inside Eyrie)
6
Garden of Joy (Upstairs Main Building)
6
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
7
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
2
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
13
Killer statistics
Kills
Hooks
277
Obsessions sacrificed
67
Kills (Memento mories)
32
Kills (Memento mories) or sacrifices after last generator
54
All survivors sacrificed or killed (Memento Mori) before the last generator
23
Hooks
Different survivors hooked in basement
41
Basement trees (3 or 4 survivors hooked in basement in this same time)
5
Survivors hooked while all remaining were injured
30
Survivors hooked before single generator was repaired
192
Survivors hooked in endgame
25
Territory protection
Generators damaged with at least one survivor hooked
192
Generators damaged with Undetectable effect
5
Survivors grabbed while repairing a generator
17
Survivors grabbed while cleansing a totem
1
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
27
Survivors injured while in the basement
6
Downs and effects
Survivors with Oblivious effect downed
67
Oblivious effect applied
326
Survivors with Exposed effect downed
7
Survivors downed while carrying another survivor
10
Make unique survivors scream
456
Survivors hit with haste effect
66
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
61
Survivors downed next to a raised pallet
433
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
31
Hatches closed
23
Survivors hit after they drop a pallet during chase
232
Survivors hit while carrying another survivor
27
Survivors detected using killer instinct
542
Killer vaults in chase
101
Survivors grabbed while performing a vault
7
Meters fallen
327
Merciless Victories with 3 Universal Perks
1
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
62
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
14
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
5
Survivors hit with Lethal Rush (The Blight)
41
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
496
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
4
Hit a Survivor using Hellfire (The Dark Lord)
64
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
11
Survivors downed with Dire Crows (The Artist)
4
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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