Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,415,973

Max blood points amount spent on one character

2,841,765

Highest prestige level

13

Mystery boxes opened

226

Time played

852h 15m

Time played in last two weeks

4h 32m

Blood points per hour

69,717

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

761

Ultra rare addon warded without a protection ward

98

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

32

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 186 Xievos 37 973 624 104 269 1 162
87 187 1ipsh1 37 970 992 270 266 1 121
87 188 ladder from chernobyl 37 969 950 566 223 967
87 189 poslannik 37 968 942 185 211 1 093
87 190 Entropy 37 967 378 613 49 156
87 191 clemson rpg 37 966 505 867 312 924
87 192 Yukitama_ 37 965 447 259 334 1 569

Currently at

87 189 place

poslannik needs another

1 008 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,068

Obsessions healed

273

Survivors healed while you are injured

218

Survivors healed while rest are injured

338

Survivors unhooked

1,194

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

109

Survivors healed that come to you first

120

Protection hits for unhooked survivors

99

Protection hits for carried survivors

25

Survivors saved using pallet

1

Survivors affected with boon totems

1,680

Survivors affected with speed boost

5

Recovered from dying state

120

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

25

Heals completed after all generators have been completed

16

Safe unhooks while broken

9

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

272

Repaired generators

1,644

Repaired damaged generators

619

Successful skill checks

25,080

Exit gates opened

130

Hex totems cleansed

55

Hex totems blessed

1

Chests opened

89

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

132

Great skill checks while injured

380

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

534

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,223

Hits dodged by vaults

170

Basic attacks and projectiles dodged

2,131

Escapes after stunning killer using pallet

275

Escapes from killer gasp

43

Hooks sabotaged

24

Chases escaped after being injured in this chase

841

Chases lost by hiding in locker

8

Revealed killer aura

276

Unhooked yourself

11

Amount of screams

6,467

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

376

Pallet stun the Killer while holding a rare, common, or uncommon item

118

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

287

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

5

Escapes with new item

18

Escapes with somebody else item

1

Escapes being injured with for over half a match

24

Escapes while being downed at most once

168

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

252

Escapes healthy or injured through hatch

11

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

186

Obsessions sacrificed

44

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

28

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

90

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

113

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

70

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

2

Make unique survivors scream

222

Survivors hit with haste effect

77

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

223

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

9

Survivors hit after they drop a pallet during chase

77

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

43

Killer vaults in chase

28

Survivors grabbed while performing a vault

0

Meters fallen

1

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

694

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

185

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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