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Fific

76561198074762752

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,526,850

Max blood points amount spent on one character

6,412,000

Highest prestige level

4

Mystery boxes opened

210

Time played

523h 22m

Time played in last two weeks

0m

Blood points per hour

127,113

Estimated playtime per role

26% Survivor

Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

118

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

332

Killer full load-out matches

565

Ultra rare offering burned

25

Killer rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 112 Cashinova 29 999 189 606 63 352
96 113 Zzz 29 999 081 253 88 445
96 114 sable's delicious ass 29 996 915 82 104 486
96 115 Fific 29 996 897 661 65 340
96 116 Evil Alien Raper 29 994 993 325 133 602
96 117 burn 29 991 544 485 72 435
96 118 varvára 29 987 991 314 431 1 782

Currently at

96 115 place

Fific needs another

18 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

250

Obsessions healed

56

Survivors healed while you are injured

44

Survivors healed while rest are injured

78

Survivors unhooked

339

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

27

Protection hits for unhooked survivors

22

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

2,374

Survivors affected with speed boost

32

Recovered from dying state

12

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

0

Heals completed after all generators have been completed

21

Safe unhooks while broken

1

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

147

Repaired generators

634

Repaired damaged generators

492

Successful skill checks

7,572

Exit gates opened

69

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

6

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

28

Great skill checks while injured

78

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,734

Finished repairs of generators while injured

53

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

350

Hits dodged by vaults

31

Basic attacks and projectiles dodged

585

Escapes after stunning killer using pallet

55

Escapes from killer gasp

20

Hooks sabotaged

12

Chases escaped after being injured in this chase

215

Chases lost by hiding in locker

0

Revealed killer aura

395

Unhooked yourself

5

Amount of screams

1,107

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

54

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

61

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

118

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,442

Obsessions sacrificed

372

Kills (Memento mories)

247

Kills (Memento mories) or sacrifices after last generator

261

All survivors sacrificed or killed (Memento Mori) before the last generator

136

Hooks

Hooks

Different survivors hooked in basement

178

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

155

Survivors hooked before single generator was repaired

826

Survivors hooked in endgame

118

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,259

Generators damaged with Undetectable effect

215

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

6

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

320

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

262

Oblivious effect applied

781

Survivors with Exposed effect downed

147

Survivors downed while carrying another survivor

81

Make unique survivors scream

2,063

Survivors hit with haste effect

468

Injure or down survivors who are Hindered

152

Survivors that holding Special Item hit

386

Survivors downed next to a raised pallet

2,335

Survivors downed in Exit Gate

55

Survivors downed withit 30 seconds of breaking pallet or wall

51

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

103

Survivors hit after they drop a pallet during chase

1,400

Survivors hit while carrying another survivor

227

Survivors detected using killer instinct

1,725

Killer vaults in chase

567

Survivors grabbed while performing a vault

44

Meters fallen

5,016

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

650

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

146

Matches finished with one or more Hex totems remaining

21

Traps triggered (The Hag)

37

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

182

Trials where all survivors suffered from madness 3 (The Doctor)

59

Hatchets thrown (The Huntress)

166

Survivors put to sleep (The Nightmare)

374

Reverse bear-traps put on survivors (The Pig)

135

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

235

Survivors with Broken effect downed

147

Condemned survivors (The Onryō)

157

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

98

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

163

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

101

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

36

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

17

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

325

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

67

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

45

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

230

Killer abilities chart

Killer abilities chart

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