Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

275,342,081

Max blood points amount spent on one character

24,905,023

Highest prestige level

68

Mystery boxes opened

1,225

Time played

1893h 20m

Time played in last two weeks

42h 19m

Blood points per hour

145,427

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

11

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

449

Survivor full load-out matches

73

Ultra rare addon warded without a protection ward

25

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

14

Ultra rare offering burned

0

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 873 职业选手侯国玉 275 342 081 51 2 731 11 877
33 874 V̶a̶n̶i̶t̶y̶ 210 751 595 3 958 1 273 3 742
33 875 v 210 738 808 3 126 651 2 266
33 876 Carlone 210 733 801 702 817 3 394
33 877 Audrey Two 210 719 744 3 665 626 2 552
33 878 Ex 210 717 653 2 885 602 2 480
33 879 ttv/ABlitzenXXIV 210 709 283 2 061 525 2 230

Currently at

33 876 place

Carlone needs another

5 007 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,513

Obsessions healed

1,566

Survivors healed while you are injured

1,188

Survivors healed while rest are injured

2,086

Survivors unhooked

8,423

Survivors saved (from dying state/hook) in endgame

382

Knocked (In dying state) survivors healed

863

Survivors healed that come to you first

750

Protection hits for unhooked survivors

821

Protection hits for carried survivors

95

Survivors saved using pallet

130

Survivors affected with boon totems

20,756

Survivors affected with speed boost

226

Recovered from dying state

672

Take a hit with the Endurance status effect

486

Survivors healed in the Basement

69

Heals completed after all generators have been completed

213

Safe unhooks while broken

19

Protection hits during End Game

126

Objective actions

Objective actions

Items depleted

1,935

Repaired generators

11,877

Repaired damaged generators

11,626

Successful skill checks

134,244

Exit gates opened

1,395

Hex totems cleansed

467

Hex totems blessed

23

Chests opened

929

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

132

Matches with 300+ seconds of repairing generators

2,730

Matches in that picked up and used special item

656

Great skill checks while injured

2,000

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,013

Finished repairs of generators while injured

152

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,319

Hits dodged by vaults

478

Basic attacks and projectiles dodged

9,762

Escapes after stunning killer using pallet

1,553

Escapes from killer gasp

228

Hooks sabotaged

113

Chases escaped after being injured in this chase

6,226

Chases lost by hiding in locker

30

Revealed killer aura

1,927

Unhooked yourself

90

Amount of screams

22,779

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,000

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

966

Pallet stun the Killer while holding a rare, common, or uncommon item

349

Trials where you've revealed or seen the Killer's aura 11+ times

1,099

Escapes

Escapes

Total escapes

2,731

Escapes crawling (In dying state) through exit gates

134

Escapes through hatch

135

Escapes through hatch crawling (In dying state)

17

Escapes with new item

1,059

Escapes with somebody else item

131

Escapes being injured with for over half a match

249

Escapes while being downed at most once

1,617

Escapes after unhooked yourself

35

Escapes as obsession without getting a hit as last survivor

18

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,462

Escapes healthy or injured through hatch

118

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

33

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

18

Sanctum of Wrath (Upstairs on Shrine)

28

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

18

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

33

Dead Dawg Saloon (Upstairs Saloon)

34

Treatment Theatre (Operation Theatre)

34

Midwich Elementary School

33

Raccoon City Police Station (1st Floor Main Hall)

36

Eyrie of Crows (Inside Eyrie)

31

Garden of Joy (Upstairs Main Building)

27

Shattered Square (Upstairs Main Building)

20

Shelter Woods (by Command Centre)

12

Toba Landing repair (Upstairs Main Building)

21

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

17

Forgotten Ruins (Torture Room)

8

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

73

Killer statistics

Killer statistics

Kills

Kills

Hooks

51

Obsessions sacrificed

14

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

41

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

67

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

1

Make unique survivors scream

73

Survivors hit with haste effect

17

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

89

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

25

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

3

Survivors hit after they drop a pallet during chase

39

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

65

Killer vaults in chase

23

Survivors grabbed while performing a vault

5

Meters fallen

215

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

15

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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