Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

307,478,881

Max blood points amount spent on one character

34,572,352

Highest prestige level

100

Mystery boxes opened

2,042

Time played

2937h 51m

Time played in last two weeks

29h 42m

Blood points per hour

1,744

Estimated playtime per role

Survivor 57%
Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

260

Survivor rank

Gold IV, 1 pipes

Survivor full load-out matches

723

Ultra rare addon warded without a protection ward

89

Items depleted

2,590

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

723

Killer rank

Gold III, 2 pipes

Killer full load-out matches

968

Ultra rare offering burned

42

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,318

Obsessions healed

710

Survivors healed while you are injured

1,338

Survivors healed while rest are injured

1,160

Survivors unhooked

5,880

Survivors saved (from dying state/hook) in endgame

211

Knocked (In dying state) survivors healed

746

Survivors healed that come to you first

168

Protection hits for unhooked survivors

490

Protection hits for carried survivors

504

Survivors saved using pallet

59

Survivors affected with boon totems

5,724

Survivors affected with speed boost

14

Recovered from dying state

298

Take a hit with the Endurance status effect

195

Survivors healed in the Basement

10

Heals completed after all generators have been completed

45

Safe unhooks while broken

18

Protection hits during End Game

24

Objective actions

Objective actions

Repaired generators

6,235

Repaired damaged generators

3,211

Successful skill checks

66,428

Exit gates opened

575

Hex totems cleansed

357

Hex totems blessed

0

Chests opened

2,688

Chests opened in basement

534

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

314

Matches in that picked up and used special item

689

Great skill checks while injured

716

Swap held Survivor items for new ones from chests (counts once per chest)

96

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,875

Finished repairs of generators while injured

94

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

12,763

Hits dodged by vaults

1,575

Basic attacks and projectiles dodged

10,881

Escapes after stunning killer using pallet

1,415

Escapes from killer gasp

247

Hooks sabotaged

306

Chases escaped after being injured in this chase

2,282

Chases lost by hiding in locker

67

Revealed killer aura

535

Unhooked yourself

89

Amount of screams

8,312

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

417

Perform a fast vault within 3 seconds of getting hit

402

Pallet stun the Killer while holding a rare, common, or uncommon item

184

Trials where you've revealed or seen the Killer's aura 11+ times

1,232

Escapes

Escapes

Total escapes

1,576

Escapes crawling (In dying state) through exit gates

158

Escapes through hatch

160

Escapes through hatch crawling (In dying state)

30

Escapes with new item

582

Escapes with somebody else item

50

Escapes being injured with for over half a match

327

Escapes while being downed at most once

688

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,258

Escapes healthy or injured through hatch

130

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

17

The Pale Rose (Steamboat)

12

The Game (Bathroom)

22

Mount Ormond Resort (Chalet/Main Building)

35

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,704

Obsessions sacrificed

833

Kills (Memento mories)

276

Kills (Memento mories) or sacrifices after last generator

1,017

All survivors sacrificed or killed (Memento Mori) before the last generator

520

Hooks

Hooks

Different survivors hooked in basement

869

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

925

Survivors hooked before single generator was repaired

1,103

Survivors hooked in endgame

465

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,189

Generators damaged with Undetectable effect

203

Survivors grabbed while repairing a generator

193

Survivors grabbed while cleansing a totem

24

Generators protection

Protected 67%
Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

442

Oblivious effect applied

2,129

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

118

Make unique survivors scream

2,565

Survivors hit with haste effect

940

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

158

Survivors downed next to a raised pallet

4,404

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

105

Preventing escape

Preventing escape

Survivors grabbed from locker

200

Hatches closed

447

Survivors hit after they drop a pallet during chase

4,112

Survivors hit while carrying another survivor

519

Survivors detected using killer instinct

11,209

Killer vaults in chase

2,729

Survivors grabbed while performing a vault

29

Meters fallen

3,860

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

50

Blink attacks (The Nurse)

475

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

301

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

462

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

2,935

Survivors sent to Cage of Atonement (The Executioner)

135

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5,263

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2,044

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

619

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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