Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

9,392,847

Max blood points amount spent on one character

678,000

Highest prestige level

10

Mystery boxes opened

178

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

139

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

85

Ultra rare offering burned

26

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 125 seksophon 9 393 828 1 018 180 411
105 126 Sam Winchester 9 393 712 21 76 406
105 127 FreshIceCreqm 9 393 437 245 57 176
105 128 xX SniperKiller20000 Xx 9 392 847 1 266 187 402
105 129 Lockmasterprime 9 390 843 219 74 235
105 130 Gorl_exe 9 390 322 218 26 92
105 131 ku_x 9 386 527 21 120 508

Currently at

105 128 place

xX SniperKiller20000 Xx needs another

590 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

294

Obsessions healed

25

Survivors healed while you are injured

115

Survivors healed while rest are injured

19

Survivors unhooked

354

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

1

Protection hits for unhooked survivors

291

Protection hits for carried survivors

42

Survivors saved using pallet

5

Survivors affected with boon totems

262

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

39

Repaired generators

402

Repaired damaged generators

157

Successful skill checks

2,201

Exit gates opened

70

Hex totems cleansed

108

Hex totems blessed

20

Chests opened

184

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

2

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

361

Hits dodged by vaults

74

Basic attacks and projectiles dodged

339

Escapes after stunning killer using pallet

54

Escapes from killer gasp

35

Hooks sabotaged

50

Chases escaped after being injured in this chase

10

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

51

Amount of screams

18

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

187

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

3

Escapes with new item

34

Escapes with somebody else item

5

Escapes being injured with for over half a match

19

Escapes while being downed at most once

59

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

159

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,266

Obsessions sacrificed

67

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

111

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

228

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

10

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

30

Make unique survivors scream

17

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

97

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

61

Survivors hit after they drop a pallet during chase

224

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

0

Killer vaults in chase

5

Survivors grabbed while performing a vault

2

Meters fallen

23

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

106

Blink attacks (The Nurse)

583

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

313

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

303

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

564

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,340

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

150

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

113

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

152

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

57

Survivors downed with Demon Fury (The Oni)

82

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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