Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

9,357,169

Max blood points amount spent on one character

880,000

Highest prestige level

11

Mystery boxes opened

184

Time played

102h 50m

Time played in last two weeks

17m

Blood points per hour

90,994

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

61

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

27

Killer full load-out matches

33

Ultra rare offering burned

33

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 197 MMk 4 990 921 165 30 157
109 198 Blacco 4 990 000 79 5 42
109 199 Bruce Lee 4 988 670 11 22 78
109 200 Mann Co. 382 4 986 807 120 34 181
109 201 joantgon 4 986 266 44 50 223
109 202 0cean 4 986 104 0 59 222
109 203 Axic 4 980 275 0 38 170

Currently at

109 200 place

Mann Co. 382 needs another

1 863 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

109

Obsessions healed

25

Survivors healed while you are injured

35

Survivors healed while rest are injured

50

Survivors unhooked

177

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

17

Survivors healed that come to you first

7

Protection hits for unhooked survivors

6

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

456

Survivors affected with speed boost

0

Recovered from dying state

9

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

99

Repaired generators

318

Repaired damaged generators

76

Successful skill checks

3,034

Exit gates opened

26

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

58

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

13

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

214

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

122

Hits dodged by vaults

16

Basic attacks and projectiles dodged

162

Escapes after stunning killer using pallet

29

Escapes from killer gasp

11

Hooks sabotaged

15

Chases escaped after being injured in this chase

44

Chases lost by hiding in locker

5

Revealed killer aura

621

Unhooked yourself

3

Amount of screams

528

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

69

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

0

Escapes with new item

22

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

33

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

60

Escapes healthy or injured through hatch

9

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

167

Obsessions sacrificed

36

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

43

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

64

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

97

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

0

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

2

Make unique survivors scream

134

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

123

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

5

Survivors hit after they drop a pallet during chase

61

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

2

Killer vaults in chase

23

Survivors grabbed while performing a vault

8

Meters fallen

177

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

203

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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