Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,320,225

Max blood points amount spent on one character

6,240,000

Highest prestige level

33

Mystery boxes opened

83

Time played

425h 13m

Time played in last two weeks

37m

Blood points per hour

184,189

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

108

Survivor full load-out matches

2

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 840 玄狐 28 844 089 563 80 307
89 841 кастрюля 28 842 173 188 362 1 673
89 842 Toast 28 842 072 339 103 479
89 843 Ectorlot 28 841 819 273 120 627
89 844 Trebla 28 836 294 167 72 349
89 845 Novah 28 835 527 127 105 563
89 846 Jackiest 28 824 730 612 105 524

Currently at

89 843 place

Ectorlot needs another

253 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,971

Obsessions healed

431

Survivors healed while you are injured

428

Survivors healed while rest are injured

835

Survivors unhooked

1,771

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

134

Survivors healed that come to you first

145

Protection hits for unhooked survivors

161

Protection hits for carried survivors

42

Survivors saved using pallet

9

Survivors affected with boon totems

11,089

Survivors affected with speed boost

4

Recovered from dying state

99

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

2

Heals completed after all generators have been completed

74

Safe unhooks while broken

14

Protection hits during End Game

55

Objective actions

Objective actions

Items depleted

145

Repaired generators

1,493

Repaired damaged generators

712

Successful skill checks

19,481

Exit gates opened

107

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

281

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

82

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

86

Great skill checks while injured

518

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,710

Finished repairs of generators while injured

77

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,466

Hits dodged by vaults

92

Basic attacks and projectiles dodged

2,342

Escapes after stunning killer using pallet

320

Escapes from killer gasp

28

Hooks sabotaged

3

Chases escaped after being injured in this chase

1,014

Chases lost by hiding in locker

0

Revealed killer aura

451

Unhooked yourself

4

Amount of screams

4,810

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

287

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

527

Escapes

Escapes

Total escapes

297

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

134

Escapes with somebody else item

9

Escapes being injured with for over half a match

18

Escapes while being downed at most once

216

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

246

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

429

Obsessions sacrificed

85

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

181

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

209

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

3

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

36

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

92

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

7

Make unique survivors scream

624

Survivors hit with haste effect

341

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

111

Survivors downed next to a raised pallet

608

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

33

Hatches closed

35

Survivors hit after they drop a pallet during chase

164

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

258

Killer vaults in chase

142

Survivors grabbed while performing a vault

4

Meters fallen

445

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

158

Blink attacks (The Nurse)

173

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

722

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

29

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

23

Killer abilities chart

Killer abilities chart

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