Overall statistics
Account overall
Total blood points earned
89,139,669
Max blood points amount spent on one character
4,300,000
Highest prestige level
92
Mystery boxes opened
465
Time played
753h 50m
Time played in last two weeks
0m
Blood points per hour
118,249
Estimated playtime per role
88% Survivor
Killer 12%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
93
Survivor full load-out matches
1,077
Ultra rare addon warded without a protection ward
223
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
35
Killer full load-out matches
0
Ultra rare offering burned
0
Ash IV
1 / 42
KillerLeaderboards
Currently at
64 044 place
Osama Bin Loopin needs another
1 138 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,778
Obsessions healed
463
Survivors healed while you are injured
397
Survivors healed while rest are injured
691
Survivors unhooked
1,760
Survivors saved (from dying state/hook) in endgame
43
Knocked (In dying state) survivors healed
326
Survivors healed that come to you first
176
Protection hits for unhooked survivors
150
Protection hits for carried survivors
93
Survivors saved using pallet
42
Survivors affected with boon totems
3,188
Survivors affected with speed boost
126
Recovered from dying state
687
Take a hit with the Endurance status effect
435
Survivors healed in the Basement
18
Heals completed after all generators have been completed
43
Safe unhooks while broken
14
Protection hits during End Game
28
Objective actions
Items depleted
332
Repaired generators
1,771
Repaired damaged generators
653
Successful skill checks
36,917
Exit gates opened
107
Hex totems cleansed
11
Hex totems blessed
0
Chests opened
149
Chests opened in basement
11
Escapes when playing without any perk and repaired generator(s)
17
Matches with 300+ seconds of repairing generators
1
Matches in that picked up and used special item
313
Great skill checks while injured
789
Swap held Survivor items for new ones from chests (counts once per chest)
54
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
24
Finished repairs of generators while injured
4
Chests opened with a key
0
Boldness actions
Vaults in chase
2,643
Hits dodged by vaults
158
Basic attacks and projectiles dodged
3,247
Escapes after stunning killer using pallet
781
Escapes from killer gasp
90
Hooks sabotaged
30
Chases escaped after being injured in this chase
1,259
Chases lost by hiding in locker
13
Revealed killer aura
249
Unhooked yourself
30
Amount of screams
11,390
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,500
Blind killer using flashlight
731
Perform a fast vault within 3 seconds of getting hit
699
Pallet stun the Killer while holding a rare, common, or uncommon item
804
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
374
Escapes crawling (In dying state) through exit gates
87
Escapes through hatch
42
Escapes through hatch crawling (In dying state)
17
Escapes with new item
32
Escapes with somebody else item
9
Escapes being injured with for over half a match
63
Escapes while being downed at most once
222
Escapes after unhooked yourself
9
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
245
Escapes healthy or injured through hatch
25
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
4
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
1
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
3
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
4
Midwich Elementary School
5
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
4
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
6
Killer statistics
Kills
Hooks
185
Obsessions sacrificed
43
Kills (Memento mories)
18
Kills (Memento mories) or sacrifices after last generator
44
All survivors sacrificed or killed (Memento Mori) before the last generator
10
Hooks
Different survivors hooked in basement
20
Basement trees (3 or 4 survivors hooked in basement in this same time)
10
Survivors hooked while all remaining were injured
5
Survivors hooked before single generator was repaired
97
Survivors hooked in endgame
21
Territory protection
Generators damaged with at least one survivor hooked
125
Generators damaged with Undetectable effect
37
Survivors grabbed while repairing a generator
10
Survivors grabbed while cleansing a totem
1
Generators protection
48% Protected
Unprotected 52%
Hit survivors with a basic attack while you are Undetectable
25
Survivors injured while in the basement
9
Downs and effects
Survivors with Oblivious effect downed
2
Oblivious effect applied
17
Survivors with Exposed effect downed
11
Survivors downed while carrying another survivor
7
Make unique survivors scream
314
Survivors hit with haste effect
56
Injure or down survivors who are Hindered
32
Survivors that holding Special Item hit
73
Survivors downed next to a raised pallet
257
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
14
Hatches closed
11
Survivors hit after they drop a pallet during chase
162
Survivors hit while carrying another survivor
17
Survivors detected using killer instinct
177
Killer vaults in chase
38
Survivors grabbed while performing a vault
6
Meters fallen
424
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
134
Blink attacks (The Nurse)
56
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
5
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
221
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
31
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
16
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
2
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
3
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
5
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
6
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
8
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
95
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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