Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,289,183

Max blood points amount spent on one character

6,822,550

Highest prestige level

22

Mystery boxes opened

296

Time played

558h 14m

Time played in last two weeks

0m

Blood points per hour

108,000

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

370

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

212

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 430 Pichuquinha 54 041 897 0 451 2 419
75 431 Jesseija 54 039 263 305 656 2 208
75 432 Толя бизнес 54 037 899 406 260 1 343
75 433 Coltatul96 54 031 109 691 345 1 593
75 434 ・一仁了二二二二二フ 54 027 189 562 215 926
75 435 pickle 54 015 891 2 444 1 549
75 436 darton prast 54 015 824 734 272 1 054

Currently at

75 433 place

Coltatul96 needs another

6 790 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

960

Obsessions healed

207

Survivors healed while you are injured

243

Survivors healed while rest are injured

294

Survivors unhooked

1,548

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

110

Survivors healed that come to you first

51

Protection hits for unhooked survivors

212

Protection hits for carried survivors

47

Survivors saved using pallet

4

Survivors affected with boon totems

3,112

Survivors affected with speed boost

0

Recovered from dying state

60

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

4

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

300

Repaired generators

1,751

Repaired damaged generators

754

Successful skill checks

15,835

Exit gates opened

171

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

374

Chests opened in basement

83

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

36

Great skill checks while injured

87

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

23

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,165

Hits dodged by vaults

140

Basic attacks and projectiles dodged

2,170

Escapes after stunning killer using pallet

344

Escapes from killer gasp

60

Hooks sabotaged

230

Chases escaped after being injured in this chase

517

Chases lost by hiding in locker

1

Revealed killer aura

620

Unhooked yourself

19

Amount of screams

2,060

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

362

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

6

Escapes with new item

102

Escapes with somebody else item

11

Escapes being injured with for over half a match

39

Escapes while being downed at most once

180

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

302

Escapes healthy or injured through hatch

38

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

728

Obsessions sacrificed

163

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

231

All survivors sacrificed or killed (Memento Mori) before the last generator

92

Hooks

Hooks

Different survivors hooked in basement

110

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

153

Survivors hooked in endgame

118

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

321

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

4

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

2

Survivors with Exposed effect downed

316

Survivors downed while carrying another survivor

23

Make unique survivors scream

247

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

305

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

62

Survivors hit after they drop a pallet during chase

453

Survivors hit while carrying another survivor

91

Survivors detected using killer instinct

134

Killer vaults in chase

92

Survivors grabbed while performing a vault

1

Meters fallen

76

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

129

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

838

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

232

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

315

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

626

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

34

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

89

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

105

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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