Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,604,832

Max blood points amount spent on one character

3,028,833

Highest prestige level

53

Mystery boxes opened

435

Time played

334h 38m

Time played in last two weeks

8m

Blood points per hour

202,027

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

38

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

82

Killer full load-out matches

88

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 459 Hookies'n'Scream 60 354 060 1 064 193 989
78 460 MogSloth 60 352 694 461 237 942
78 461 1G 60 352 456 1 182 461 2 212
78 462 MarnikBe 60 352 340 477 186 1 124
78 463 Mayhemm 60 351 460 708 329 1 708
78 464 stålmusen 60 348 129 1 249 516 1 787
78 465 Hajar som Hajar 60 347 711 879 241 1 019

Currently at

78 462 place

MarnikBe needs another

116 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

885

Obsessions healed

224

Survivors healed while you are injured

186

Survivors healed while rest are injured

258

Survivors unhooked

759

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

103

Protection hits for unhooked survivors

57

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

4,340

Survivors affected with speed boost

24

Recovered from dying state

82

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

12

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

168

Repaired generators

1,297

Repaired damaged generators

388

Successful skill checks

17,189

Exit gates opened

111

Hex totems cleansed

33

Hex totems blessed

1

Chests opened

190

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

93

Great skill checks while injured

401

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

254

Finished repairs of generators while injured

2

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

823

Hits dodged by vaults

62

Basic attacks and projectiles dodged

1,151

Escapes after stunning killer using pallet

176

Escapes from killer gasp

44

Hooks sabotaged

34

Chases escaped after being injured in this chase

522

Chases lost by hiding in locker

7

Revealed killer aura

948

Unhooked yourself

7

Amount of screams

4,201

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

70

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

33

Escapes

Escapes

Total escapes

217

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

65

Escapes with somebody else item

4

Escapes being injured with for over half a match

20

Escapes while being downed at most once

129

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

178

Escapes healthy or injured through hatch

18

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

657

Obsessions sacrificed

132

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

56

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

265

Generators damaged with Undetectable effect

141

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

268

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

42

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

6

Make unique survivors scream

989

Survivors hit with haste effect

470

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

887

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

58

Survivors hit after they drop a pallet during chase

205

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

257

Killer vaults in chase

158

Survivors grabbed while performing a vault

2

Meters fallen

68

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

54

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

76

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

108

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

42

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

167

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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