Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

115,833,038

Max blood points amount spent on one character

12,003,611

Highest prestige level

22

Mystery boxes opened

362

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

124

Survivor full load-out matches

848

Ultra rare addon warded without a protection ward

95

Survivor rank
Gold II

Gold II

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

307

Killer full load-out matches

349

Ultra rare offering burned

42

Killer rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 065 BepsiBunni 30 627 618 1 000 100 512
93 066 TheodoreTheChipmunk67 30 627 019 382 172 523
93 067 Asbury Park 30 626 944 896 48 260
93 068 Charon 30 626 843 660 86 404
93 069 守尸没只因只因 30 626 339 303 281 1 080
93 070 bogero 30 624 862 277 136 687
93 071 Puscifer 30 622 692 96 99 490

Currently at

93 068 place

Charon needs another

101 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,527

Obsessions healed

693

Survivors healed while you are injured

781

Survivors healed while rest are injured

1,028

Survivors unhooked

2,063

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

330

Survivors healed that come to you first

327

Protection hits for unhooked survivors

201

Protection hits for carried survivors

240

Survivors saved using pallet

20

Survivors affected with boon totems

9,369

Survivors affected with speed boost

58

Recovered from dying state

390

Take a hit with the Endurance status effect

289

Survivors healed in the Basement

16

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

398

Repaired generators

2,316

Repaired damaged generators

2,143

Successful skill checks

24,752

Exit gates opened

222

Hex totems cleansed

79

Hex totems blessed

4

Chests opened

258

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

135

Great skill checks while injured

463

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,860

Hits dodged by vaults

236

Basic attacks and projectiles dodged

3,897

Escapes after stunning killer using pallet

663

Escapes from killer gasp

202

Hooks sabotaged

168

Chases escaped after being injured in this chase

1,547

Chases lost by hiding in locker

5

Revealed killer aura

652

Unhooked yourself

41

Amount of screams

9,066

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

281

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

508

Escapes crawling (In dying state) through exit gates

65

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

15

Escapes with new item

83

Escapes with somebody else item

25

Escapes being injured with for over half a match

87

Escapes while being downed at most once

286

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

391

Escapes healthy or injured through hatch

37

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,462

Obsessions sacrificed

367

Kills (Memento mories)

164

Kills (Memento mories) or sacrifices after last generator

215

All survivors sacrificed or killed (Memento Mori) before the last generator

272

Hooks

Hooks

Different survivors hooked in basement

332

Basement trees (3 or 4 survivors hooked in basement in this same time)

75

Survivors hooked while all remaining were injured

163

Survivors hooked before single generator was repaired

776

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

785

Generators damaged with Undetectable effect

344

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

12

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

199

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

343

Oblivious effect applied

1,507

Survivors with Exposed effect downed

272

Survivors downed while carrying another survivor

112

Make unique survivors scream

1,450

Survivors hit with haste effect

444

Injure or down survivors who are Hindered

175

Survivors that holding Special Item hit

154

Survivors downed next to a raised pallet

1,891

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

119

Hatches closed

115

Survivors hit after they drop a pallet during chase

619

Survivors hit while carrying another survivor

234

Survivors detected using killer instinct

983

Killer vaults in chase

565

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

514

Blink attacks (The Nurse)

427

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

51

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

56

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

448

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

1,652

Survivors put to sleep (The Nightmare)

297

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

451

Max Lacerations dealt (The Trickster)

174

Survivors with Broken effect downed

417

Condemned survivors (The Onryō)

198

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

37

Survivors hit during Tail attack (The Xenomorph)

9

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18,012

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

24

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

87

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

153

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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