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Mastas

76561198208327180

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,215,104

Max blood points amount spent on one character

8,755,660

Highest prestige level

37

Mystery boxes opened

173

Time played

691h 47m

Time played in last two weeks

0m

Blood points per hour

165,102

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

244

Ultra rare addon warded without a protection ward

43

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

577

Killer full load-out matches

894

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 955 TheIronBottle 13 827 225 425 36 149
101 956 NemzetiBank 13 826 808 329 49 277
101 957 determined 13 825 650 149 71 300
101 958 Mastas 13 825 330 468 31 68
101 959 Jellyfish 13 821 700 212 90 316
101 960 The Terrorist 13 815 227 162 82 368
101 961 Nikiqq 13 814 997 207 23 88

Currently at

101 958 place

Mastas needs another

320 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

365

Obsessions healed

89

Survivors healed while you are injured

97

Survivors healed while rest are injured

131

Survivors unhooked

350

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

36

Protection hits for unhooked survivors

12

Protection hits for carried survivors

23

Survivors saved using pallet

7

Survivors affected with boon totems

765

Survivors affected with speed boost

0

Recovered from dying state

99

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

6

Heals completed after all generators have been completed

21

Safe unhooks while broken

13

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

161

Repaired generators

373

Repaired damaged generators

287

Successful skill checks

5,647

Exit gates opened

41

Hex totems cleansed

26

Hex totems blessed

2

Chests opened

62

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

60

Great skill checks while injured

112

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

68

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

628

Hits dodged by vaults

65

Basic attacks and projectiles dodged

1,009

Escapes after stunning killer using pallet

101

Escapes from killer gasp

33

Hooks sabotaged

8

Chases escaped after being injured in this chase

324

Chases lost by hiding in locker

1

Revealed killer aura

37

Unhooked yourself

13

Amount of screams

1,640

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

202

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

116

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

5

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

14

Escapes while being downed at most once

69

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

89

Escapes healthy or injured through hatch

6

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,603

Obsessions sacrificed

651

Kills (Memento mories)

201

Kills (Memento mories) or sacrifices after last generator

665

All survivors sacrificed or killed (Memento Mori) before the last generator

311

Hooks

Hooks

Different survivors hooked in basement

180

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

326

Survivors hooked before single generator was repaired

1,524

Survivors hooked in endgame

287

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,200

Generators damaged with Undetectable effect

159

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

12

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

695

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

275

Oblivious effect applied

1,228

Survivors with Exposed effect downed

328

Survivors downed while carrying another survivor

105

Make unique survivors scream

3,857

Survivors hit with haste effect

633

Injure or down survivors who are Hindered

148

Survivors that holding Special Item hit

420

Survivors downed next to a raised pallet

4,112

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

216

Hatches closed

167

Survivors hit after they drop a pallet during chase

1,087

Survivors hit while carrying another survivor

269

Survivors detected using killer instinct

1,824

Killer vaults in chase

863

Survivors grabbed while performing a vault

28

Meters fallen

3,270

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

332

Blink attacks (The Nurse)

260

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

231

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

18,849

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

120

Survivors sent to Cage of Atonement (The Executioner)

58

Survivors hit with Lethal Rush (The Blight)

145

Max Lacerations dealt (The Trickster)

328

Survivors with Broken effect downed

76

Condemned survivors (The Onryō)

390

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

118

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

41

Survivors downed by 24m+ hatchet throw (The Huntress)

139

Survivors downed with chainsaw (The Cannibal)

56

Intoxicated survivors downed (The Clown)

49

Survivors downed after phase walk (The Spirit)

46

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

156

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

203

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

390

Survivors downed with Dire Crows (The Artist)

25

Survivors downed during Nightfall (The Dredge)

193

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

89

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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