Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,424,276

Max blood points amount spent on one character

7,104,000

Highest prestige level

6

Mystery boxes opened

528

Time played

459h 20m

Time played in last two weeks

0m

Blood points per hour

109,777

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

218

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

197

Killer full load-out matches

392

Ultra rare offering burned

35

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 507 YuYu 50 095 463 36 246 1 111
83 508 mintbear 50 093 862 458 331 1 088
83 509 PinnacleOfBritishEngineering 50 091 771 815 258 1 107
83 510 JAMES 50 090 274 1 131 394 1 650
83 511 rashoodwolf 50 089 166 685 180 659
83 512 Zemora 50 085 087 520 243 1 129
83 513 Chosen Undead 50 084 667 651 178 873

Currently at

83 510 place

JAMES needs another

1 497 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

781

Obsessions healed

208

Survivors healed while you are injured

125

Survivors healed while rest are injured

190

Survivors unhooked

1,094

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

103

Survivors healed that come to you first

61

Protection hits for unhooked survivors

115

Protection hits for carried survivors

27

Survivors saved using pallet

1

Survivors affected with boon totems

5,985

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

648

Repaired generators

1,658

Repaired damaged generators

536

Successful skill checks

12,439

Exit gates opened

201

Hex totems cleansed

63

Hex totems blessed

39

Chests opened

682

Chests opened in basement

166

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,229

Hits dodged by vaults

135

Basic attacks and projectiles dodged

1,646

Escapes after stunning killer using pallet

223

Escapes from killer gasp

36

Hooks sabotaged

223

Chases escaped after being injured in this chase

587

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

11

Amount of screams

12

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

396

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

224

Escapes with somebody else item

20

Escapes being injured with for over half a match

14

Escapes while being downed at most once

220

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

343

Escapes healthy or injured through hatch

25

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,136

Obsessions sacrificed

290

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

300

All survivors sacrificed or killed (Memento Mori) before the last generator

169

Hooks

Hooks

Different survivors hooked in basement

254

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

583

Survivors hooked in endgame

175

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

577

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

8

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

63

Survivors with Exposed effect downed

333

Survivors downed while carrying another survivor

67

Make unique survivors scream

12

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1,471

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

131

Survivors hit after they drop a pallet during chase

428

Survivors hit while carrying another survivor

161

Survivors detected using killer instinct

1,258

Killer vaults in chase

1

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

90

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

282

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,425

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

116

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

154

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

186

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

138

Deep wounded survivors downed (The Legion)

158

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

239

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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