Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,419,940

Max blood points amount spent on one character

5,450,000

Highest prestige level

11

Mystery boxes opened

205

Time played

358h 11m

Time played in last two weeks

0m

Blood points per hour

140,766

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

123

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

208

Killer full load-out matches

176

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 574 JackeySneaky 34 221 778 494 80 378
91 575 p4pussa 34 220 878 565 206 985
91 576 kazumi 34 216 216 29 121 472
91 577 goatmandy 34 215 927 519 197 569
91 578 The-Auditor 34 212 482 487 31 141
91 579 Feng 34 210 639 149 174 858
91 580 Кексик 34 205 874 228 281 1 454

Currently at

91 577 place

goatmandy needs another

289 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

898

Obsessions healed

168

Survivors healed while you are injured

204

Survivors healed while rest are injured

433

Survivors unhooked

980

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

86

Protection hits for unhooked survivors

48

Protection hits for carried survivors

31

Survivors saved using pallet

6

Survivors affected with boon totems

1,266

Survivors affected with speed boost

72

Recovered from dying state

51

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

36

Heals completed after all generators have been completed

80

Safe unhooks while broken

19

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

286

Repaired generators

817

Repaired damaged generators

305

Successful skill checks

9,444

Exit gates opened

124

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

369

Chests opened in basement

73

Escapes when playing without any perk and repaired generator(s)

94

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

114

Great skill checks while injured

340

Swap held Survivor items for new ones from chests (counts once per chest)

225

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,330

Finished repairs of generators while injured

86

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

647

Hits dodged by vaults

68

Basic attacks and projectiles dodged

1,155

Escapes after stunning killer using pallet

122

Escapes from killer gasp

12

Hooks sabotaged

60

Chases escaped after being injured in this chase

407

Chases lost by hiding in locker

39

Revealed killer aura

1,012

Unhooked yourself

54

Amount of screams

2,404

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,180

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

126

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

252

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

6

Escapes with new item

119

Escapes with somebody else item

2

Escapes being injured with for over half a match

26

Escapes while being downed at most once

176

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

164

Escapes healthy or injured through hatch

50

Escaped by

78% Exit Gates

Hatch 22%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

868

Obsessions sacrificed

167

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

206

Survivors hooked before single generator was repaired

524

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

395

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

102

Survivors grabbed while cleansing a totem

18

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

170

Survivors injured while in the basement

47

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

161

Oblivious effect applied

408

Survivors with Exposed effect downed

86

Survivors downed while carrying another survivor

57

Make unique survivors scream

1,609

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

74

Survivors that holding Special Item hit

68

Survivors downed next to a raised pallet

1,530

Survivors downed in Exit Gate

63

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

190

Hatches closed

66

Survivors hit after they drop a pallet during chase

334

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

545

Killer vaults in chase

266

Survivors grabbed while performing a vault

18

Meters fallen

2,781

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

42

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

507

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

316

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

5,498

Survivors put to sleep (The Nightmare)

231

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

131

Condemned survivors (The Onryō)

32

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

34

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

34

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

19

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

56

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

80

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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