Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

234,371,720

Max blood points amount spent on one character

19,877,706

Highest prestige level

79

Mystery boxes opened

1,284

Time played

1035h 53m

Time played in last two weeks

25h 59m

Blood points per hour

3,771

Estimated playtime per role

Survivor 93%
Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

334

Survivor rank

Iridescent I

Survivor full load-out matches

2,100

Ultra rare addon warded without a protection ward

410

Items depleted

1,456

Survivor Adepts

Adepts got 2
Adepts left 49
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

71

Killer rank

Ash IV

Killer full load-out matches

131

Ultra rare offering burned

4

Killer Adepts

Adepts got 0
Adepts left 42
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,352

Obsessions healed

819

Survivors healed while you are injured

609

Survivors healed while rest are injured

1,097

Survivors unhooked

4,672

Survivors saved (from dying state/hook) in endgame

213

Knocked (In dying state) survivors healed

486

Survivors healed that come to you first

432

Protection hits for unhooked survivors

420

Protection hits for carried survivors

31

Survivors saved using pallet

13

Survivors affected with boon totems

25,852

Survivors affected with speed boost

14

Recovered from dying state

445

Take a hit with the Endurance status effect

352

Survivors healed in the Basement

401

Heals completed after all generators have been completed

142

Safe unhooks while broken

7

Protection hits during End Game

66

Objective actions

Objective actions

Repaired generators

6,045

Repaired damaged generators

4,189

Successful skill checks

64,601

Exit gates opened

844

Hex totems cleansed

402

Hex totems blessed

27

Chests opened

725

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

124

Matches with 300+ seconds of repairing generators

1,221

Matches in that picked up and used special item

500

Great skill checks while injured

3,195

Swap held Survivor items for new ones from chests (counts once per chest)

206

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,966

Finished repairs of generators while injured

105

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,942

Hits dodged by vaults

293

Basic attacks and projectiles dodged

5,217

Escapes after stunning killer using pallet

1,490

Escapes from killer gasp

76

Hooks sabotaged

43

Chases escaped after being injured in this chase

3,260

Chases lost by hiding in locker

9

Revealed killer aura

2,935

Unhooked yourself

94

Amount of screams

14,867

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,220

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

556

Pallet stun the Killer while holding a rare, common, or uncommon item

817

Trials where you've revealed or seen the Killer's aura 11+ times

176

Escapes

Escapes

Total escapes

1,693

Escapes crawling (In dying state) through exit gates

54

Escapes through hatch

128

Escapes through hatch crawling (In dying state)

10

Escapes with new item

303

Escapes with somebody else item

27

Escapes being injured with for over half a match

130

Escapes while being downed at most once

967

Escapes after unhooked yourself

51

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,511

Escapes healthy or injured through hatch

118

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

12

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

40

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

360

Obsessions sacrificed

84

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

150

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

341

Generators damaged with Undetectable effect

68

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 58%
Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

34

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

43

Oblivious effect applied

253

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

6

Make unique survivors scream

564

Survivors hit with haste effect

359

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

475

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

39

Survivors hit after they drop a pallet during chase

334

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

483

Killer vaults in chase

260

Survivors grabbed while performing a vault

0

Meters fallen

12

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

258

Blink attacks (The Nurse)

130

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

44

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

135

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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