Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,017,956

Max blood points amount spent on one character

1,780,676

Highest prestige level

3

Mystery boxes opened

134

Time played

88h 53m

Time played in last two weeks

0m

Blood points per hour

303,971

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

119

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

23

Killer full load-out matches

74

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 884 Dokss 24 063 208 376 7 43
96 885 Franzz 24 059 298 16 97 381
96 886 ☑Juanaco is dead 24 057 623 420 204 844
96 887 what the sigma? 24 055 370 236 52 273
96 888 Ghost 24 054 495 206 86 532
96 889 mateo69xd 24 052 973 65 74 268
96 890 菜鸡炖蘑菇QAQ 24 046 747 8 311 1 047

Currently at

96 887 place

what the sigma? needs another

2 253 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

131

Obsessions healed

38

Survivors healed while you are injured

36

Survivors healed while rest are injured

52

Survivors unhooked

150

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

14

Protection hits for unhooked survivors

28

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

878

Survivors affected with speed boost

4

Recovered from dying state

37

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

4

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

77

Repaired generators

289

Repaired damaged generators

82

Successful skill checks

3,522

Exit gates opened

21

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

15

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

9

Great skill checks while injured

70

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

31

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

102

Hits dodged by vaults

13

Basic attacks and projectiles dodged

335

Escapes after stunning killer using pallet

22

Escapes from killer gasp

15

Hooks sabotaged

6

Chases escaped after being injured in this chase

75

Chases lost by hiding in locker

0

Revealed killer aura

37

Unhooked yourself

0

Amount of screams

781

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

54

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

3

Escapes with new item

5

Escapes with somebody else item

2

Escapes being injured with for over half a match

7

Escapes while being downed at most once

33

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

30

Escapes healthy or injured through hatch

4

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

274

Obsessions sacrificed

70

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

224

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

206

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

2

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

11

Make unique survivors scream

320

Survivors hit with haste effect

119

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

313

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

29

Survivors hit after they drop a pallet during chase

69

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

14

Killer vaults in chase

68

Survivors grabbed while performing a vault

1

Meters fallen

103

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,046

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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