Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,013,590

Max blood points amount spent on one character

1,418,560

Highest prestige level

9

Mystery boxes opened

84

Time played

154h 9m

Time played in last two weeks

0m

Blood points per hour

175,242

Estimated playtime per role

13% Survivor

Killer 87%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

119

Killer full load-out matches

176

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 023 They're Lookin' for Army Guys 27 013 590 510 23 98
110 024 XgoofyX 6 975 091 63 84 493
110 025 fiesta 6 973 677 110 35 181
110 026 foxy3et 6 972 898 37 68 271
110 027 Blue_Meanie 6 971 961 61 59 338
110 028 Hex: bored 6 971 358 293 20 77
110 029 Dave 6 970 408 0 47 233

Currently at

110 026 place

foxy3et needs another

779 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

72

Obsessions healed

16

Survivors healed while you are injured

20

Survivors healed while rest are injured

27

Survivors unhooked

94

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

4

Protection hits for unhooked survivors

8

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

353

Survivors affected with speed boost

3

Recovered from dying state

9

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

4

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

21

Repaired generators

98

Repaired damaged generators

29

Successful skill checks

1,819

Exit gates opened

13

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

31

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

49

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

71

Hits dodged by vaults

5

Basic attacks and projectiles dodged

113

Escapes after stunning killer using pallet

22

Escapes from killer gasp

4

Hooks sabotaged

3

Chases escaped after being injured in this chase

43

Chases lost by hiding in locker

0

Revealed killer aura

297

Unhooked yourself

3

Amount of screams

446

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

23

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

1

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

15

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

16

Escapes healthy or injured through hatch

0

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

510

Obsessions sacrificed

117

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

135

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

274

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

204

Generators damaged with Undetectable effect

45

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

5

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

163

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

177

Oblivious effect applied

558

Survivors with Exposed effect downed

102

Survivors downed while carrying another survivor

19

Make unique survivors scream

834

Survivors hit with haste effect

98

Injure or down survivors who are Hindered

93

Survivors that holding Special Item hit

137

Survivors downed next to a raised pallet

864

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

41

Survivors hit after they drop a pallet during chase

414

Survivors hit while carrying another survivor

66

Survivors detected using killer instinct

711

Killer vaults in chase

345

Survivors grabbed while performing a vault

27

Meters fallen

1,372

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

107

Blink attacks (The Nurse)

155

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

252

Trials where all survivors suffered from madness 3 (The Doctor)

76

Hatchets thrown (The Huntress)

28

Survivors put to sleep (The Nightmare)

342

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

17

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

175

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

47

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

35

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

20

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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