Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,449,798

Max blood points amount spent on one character

4,862,627

Highest prestige level

3

Mystery boxes opened

52

Time played

144h 49m

Time played in last two weeks

11h 58m

Blood points per hour

155,022

Estimated playtime per role

3% Survivor

Killer 97%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

202

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 770 Dxugg 13 744 937 0 206 1 007
104 771 saint 13 744 494 359 105 568
104 772 Almeida 13 743 023 280 36 232
104 773 KarmatheWarrior 13 742 160 546 5 21
104 774 vvs 13 741 788 215 23 87
104 775 后入影魔干成一摊黑泥 13 741 658 263 53 183
104 776 Ластхитмен 13 740 371 362 77 311

Currently at

104 773 place

KarmatheWarrior needs another

863 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

23

Obsessions healed

1

Survivors healed while you are injured

2

Survivors healed while rest are injured

7

Survivors unhooked

22

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

3

Survivors healed that come to you first

2

Protection hits for unhooked survivors

4

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

72

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

20

Repaired generators

39

Repaired damaged generators

15

Successful skill checks

538

Exit gates opened

2

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

4

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

73

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

26

Hits dodged by vaults

4

Basic attacks and projectiles dodged

28

Escapes after stunning killer using pallet

3

Escapes from killer gasp

0

Hooks sabotaged

0

Chases escaped after being injured in this chase

20

Chases lost by hiding in locker

0

Revealed killer aura

21

Unhooked yourself

0

Amount of screams

134

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

6

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

1

Escapes while being downed at most once

4

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

4

Escapes healthy or injured through hatch

2

Escaped by

67% Exit Gates

Hatch 33%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

868

Obsessions sacrificed

115

Kills (Memento mories)

92

Kills (Memento mories) or sacrifices after last generator

134

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

153

Survivors hooked before single generator was repaired

594

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

419

Generators damaged with Undetectable effect

146

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

268

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

201

Oblivious effect applied

654

Survivors with Exposed effect downed

177

Survivors downed while carrying another survivor

47

Make unique survivors scream

1,357

Survivors hit with haste effect

320

Injure or down survivors who are Hindered

310

Survivors that holding Special Item hit

140

Survivors downed next to a raised pallet

1,300

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

138

Hatches closed

58

Survivors hit after they drop a pallet during chase

578

Survivors hit while carrying another survivor

124

Survivors detected using killer instinct

1,099

Killer vaults in chase

531

Survivors grabbed while performing a vault

28

Meters fallen

1,813

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

347

Blink attacks (The Nurse)

1,080

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

82

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

36

Survivors put to sleep (The Nightmare)

609

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

104

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

97

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

18

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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