Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,724,173

Max blood points amount spent on one character

2,593,419

Highest prestige level

6

Mystery boxes opened

76

Time played

204h 48m

Time played in last two weeks

0m

Blood points per hour

145,138

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

38

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

88

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 490 Mélorg 11 227 062 50 101 437
104 491 Swazzy Donald 11 226 405 411 6 16
104 492 rain 11 223 857 162 40 132
104 493 FlipSide 11 223 700 109 57 242
104 494 AbdelTastyCrousty92i 11 223 616 95 88 446
104 495 yekob 11 223 327 51 55 277
104 496 zurr 11 223 207 196 43 151

Currently at

104 493 place

FlipSide needs another

157 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

397

Obsessions healed

88

Survivors healed while you are injured

84

Survivors healed while rest are injured

163

Survivors unhooked

503

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

40

Protection hits for unhooked survivors

47

Protection hits for carried survivors

4

Survivors saved using pallet

3

Survivors affected with boon totems

1,652

Survivors affected with speed boost

8

Recovered from dying state

42

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

188

Repaired generators

603

Repaired damaged generators

350

Successful skill checks

8,270

Exit gates opened

63

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

75

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

46

Great skill checks while injured

11

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

47

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

250

Hits dodged by vaults

27

Basic attacks and projectiles dodged

457

Escapes after stunning killer using pallet

38

Escapes from killer gasp

39

Hooks sabotaged

19

Chases escaped after being injured in this chase

169

Chases lost by hiding in locker

2

Revealed killer aura

2,236

Unhooked yourself

3

Amount of screams

1,524

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

131

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

35

Escapes with somebody else item

5

Escapes being injured with for over half a match

12

Escapes while being downed at most once

72

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

114

Escapes healthy or injured through hatch

8

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

555

Obsessions sacrificed

101

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

129

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

123

Survivors hooked before single generator was repaired

204

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

307

Generators damaged with Undetectable effect

242

Survivors grabbed while repairing a generator

80

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

422

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

30

Survivors with Exposed effect downed

285

Survivors downed while carrying another survivor

9

Make unique survivors scream

923

Survivors hit with haste effect

155

Injure or down survivors who are Hindered

54

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

622

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

44

Survivors hit after they drop a pallet during chase

210

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

747

Killer vaults in chase

305

Survivors grabbed while performing a vault

8

Meters fallen

392

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

262

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

288

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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