Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,986,475

Max blood points amount spent on one character

2,920,000

Highest prestige level

6

Mystery boxes opened

43

Time played

195h 33m

Time played in last two weeks

5h 30m

Blood points per hour

173,799

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

238

Ultra rare addon warded without a protection ward

20

Survivor rank
Silver I

Silver I

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

97

Killer full load-out matches

160

Ultra rare offering burned

20

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 796 ben 6 451 901 60 97 274
107 797 TochiODisperaCiocarlita 6 451 230 108 48 214
107 798 DaҽIIis 1358 6 448 404 41 26 148
107 799 goblinlit 6 445 154 163 28 153
107 800 Skelly 6 444 363 4 98 404
107 801 Bean 6 440 590 3 28 127
107 802 Bazz-B 6 440 169 0 59 247

Currently at

107 799 place

goblinlit needs another

3 250 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

366

Obsessions healed

68

Survivors healed while you are injured

87

Survivors healed while rest are injured

152

Survivors unhooked

466

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

39

Survivors healed that come to you first

37

Protection hits for unhooked survivors

75

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

1,735

Survivors affected with speed boost

2

Recovered from dying state

46

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

6

Heals completed after all generators have been completed

14

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

220

Repaired generators

547

Repaired damaged generators

182

Successful skill checks

8,400

Exit gates opened

46

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

81

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

18

Great skill checks while injured

253

Swap held Survivor items for new ones from chests (counts once per chest)

51

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

377

Finished repairs of generators while injured

24

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

523

Hits dodged by vaults

81

Basic attacks and projectiles dodged

891

Escapes after stunning killer using pallet

77

Escapes from killer gasp

39

Hooks sabotaged

89

Chases escaped after being injured in this chase

253

Chases lost by hiding in locker

4

Revealed killer aura

70

Unhooked yourself

13

Amount of screams

1,879

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

114

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

115

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

70

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

105

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

493

Obsessions sacrificed

115

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

54

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

281

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

407

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

3

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

188

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

207

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

24

Make unique survivors scream

798

Survivors hit with haste effect

110

Injure or down survivors who are Hindered

68

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

696

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

78

Preventing escape

Preventing escape

Survivors grabbed from locker

77

Hatches closed

31

Survivors hit after they drop a pallet during chase

174

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

467

Killer vaults in chase

317

Survivors grabbed while performing a vault

5

Meters fallen

1,385

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

49

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

520

Trials where all survivors suffered from madness 3 (The Doctor)

188

Hatchets thrown (The Huntress)

256

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

113

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

14

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

372

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

61

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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