Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,119,471

Max blood points amount spent on one character

2,120,000

Highest prestige level

5

Mystery boxes opened

46

Time played

206h 6m

Time played in last two weeks

0m

Blood points per hour

180,104

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

174

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

152

Killer full load-out matches

184

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 807 Quincy_N_RwbyTTV 11 341 049 30 25 153
104 808 Ahreum 11 339 300 0 86 434
104 809 m4x 11 338 735 109 56 249
104 810 FoolishCrown 11 338 653 318 41 167
104 811 Jenna 11 338 555 46 146 740
104 812 noble 11 338 401 301 18 90
104 813 Gramp 11 338 355 500 305 1 092

Currently at

104 810 place

FoolishCrown needs another

82 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

311

Obsessions healed

78

Survivors healed while you are injured

55

Survivors healed while rest are injured

86

Survivors unhooked

378

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

33

Protection hits for unhooked survivors

30

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

634

Survivors affected with speed boost

0

Recovered from dying state

57

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

62

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

193

Repaired generators

522

Repaired damaged generators

175

Successful skill checks

8,205

Exit gates opened

45

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

66

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

117

Great skill checks while injured

181

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

72

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

494

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,120

Escapes after stunning killer using pallet

100

Escapes from killer gasp

17

Hooks sabotaged

30

Chases escaped after being injured in this chase

270

Chases lost by hiding in locker

18

Revealed killer aura

200

Unhooked yourself

5

Amount of screams

1,957

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

91

Perform a fast vault within 3 seconds of getting hit

90

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

2

Escapes with new item

20

Escapes with somebody else item

6

Escapes being injured with for over half a match

14

Escapes while being downed at most once

66

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

13

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

701

Obsessions sacrificed

166

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

137

All survivors sacrificed or killed (Memento Mori) before the last generator

110

Hooks

Hooks

Different survivors hooked in basement

75

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

404

Survivors hooked in endgame

75

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

413

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

7

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

469

Survivors with Exposed effect downed

250

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,024

Survivors hit with haste effect

208

Injure or down survivors who are Hindered

58

Survivors that holding Special Item hit

170

Survivors downed next to a raised pallet

932

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

41

Survivors hit after they drop a pallet during chase

410

Survivors hit while carrying another survivor

111

Survivors detected using killer instinct

774

Killer vaults in chase

221

Survivors grabbed while performing a vault

10

Meters fallen

88

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

35

Blink attacks (The Nurse)

36

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

92

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

99

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

1,175

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

125

Max Lacerations dealt (The Trickster)

99

Survivors with Broken effect downed

48

Condemned survivors (The Onryō)

189

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

136

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

32

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

106

Survivors downed with Demon Fury (The Oni)

84

Survivors downed while speared (The Deathslinger)

70

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

48

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

36

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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