Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,203,159

Max blood points amount spent on one character

1,890,000

Highest prestige level

36

Mystery boxes opened

309

Time played

134h 44m

Time played in last two weeks

0m

Blood points per hour

268,702

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

64

Ultra rare addon warded without a protection ward

55

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

16

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 526 哇呜呜哇呜 36 203 159 116 127 597
100 527 Duris 18 937 362 225 237 923
100 528 Ånthé ッ 18 933 656 61 136 634
100 529 closemyeyes 18 931 165 1 000 507 1 586
100 530 Rolzein 18 930 579 316 179 835
100 531 CatsGoingMeow 18 917 956 103 297 1 244
100 532 louiss 18 916 050 343 70 287

Currently at

100 529 place

closemyeyes needs another

2 491 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

367

Obsessions healed

86

Survivors healed while you are injured

64

Survivors healed while rest are injured

109

Survivors unhooked

583

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

33

Protection hits for unhooked survivors

45

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

2,249

Survivors affected with speed boost

152

Recovered from dying state

80

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

5

Heals completed after all generators have been completed

12

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

150

Repaired generators

597

Repaired damaged generators

344

Successful skill checks

9,202

Exit gates opened

57

Hex totems cleansed

39

Hex totems blessed

1

Chests opened

51

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

44

Great skill checks while injured

338

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

690

Hits dodged by vaults

44

Basic attacks and projectiles dodged

541

Escapes after stunning killer using pallet

128

Escapes from killer gasp

12

Hooks sabotaged

0

Chases escaped after being injured in this chase

427

Chases lost by hiding in locker

2

Revealed killer aura

330

Unhooked yourself

11

Amount of screams

2,400

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

149

Pallet stun the Killer while holding a rare, common, or uncommon item

141

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

3

Escapes with new item

40

Escapes with somebody else item

5

Escapes being injured with for over half a match

8

Escapes while being downed at most once

86

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

107

Escapes healthy or injured through hatch

4

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

116

Obsessions sacrificed

16

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

30

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

35

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

41

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

0

Make unique survivors scream

203

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

170

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

9

Survivors hit after they drop a pallet during chase

110

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

140

Killer vaults in chase

21

Survivors grabbed while performing a vault

2

Meters fallen

204

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

242

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

29

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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