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Malik

76561198153384567

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,211,243

Max blood points amount spent on one character

2,215,100

Highest prestige level

18

Mystery boxes opened

308

Time played

190h 4m

Time played in last two weeks

3h 18m

Blood points per hour

190,519

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

330

Ultra rare addon warded without a protection ward

48

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

71

Ultra rare offering burned

8

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 580 ForeSkinMuncher.TTV 29 646 904 201 190 793
93 581 DonerKebabLover69 29 646 349 603 45 142
93 582 DeDeFrosty 29 644 947 275 103 488
93 583 Malik 29 643 243 125 170 537
93 584 Mefian 29 641 917 347 177 776
93 585 вспороть горло 29 641 151 535 135 516
93 586 Jaybo 29 640 699 773 743 3 147

Currently at

93 583 place

Malik needs another

1 704 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

572

Obsessions healed

113

Survivors healed while you are injured

98

Survivors healed while rest are injured

161

Survivors unhooked

572

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

46

Protection hits for unhooked survivors

43

Protection hits for carried survivors

25

Survivors saved using pallet

1

Survivors affected with boon totems

1,451

Survivors affected with speed boost

0

Recovered from dying state

32

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

1

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

278

Repaired generators

688

Repaired damaged generators

324

Successful skill checks

9,111

Exit gates opened

92

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

98

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

51

Great skill checks while injured

66

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

554

Finished repairs of generators while injured

14

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

715

Hits dodged by vaults

71

Basic attacks and projectiles dodged

892

Escapes after stunning killer using pallet

147

Escapes from killer gasp

36

Hooks sabotaged

82

Chases escaped after being injured in this chase

375

Chases lost by hiding in locker

3

Revealed killer aura

214

Unhooked yourself

38

Amount of screams

1,292

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

198

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

0

Escapes with new item

19

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

114

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

162

Escapes healthy or injured through hatch

27

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

205

Obsessions sacrificed

53

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

74

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

146

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

81

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

24

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

7

Make unique survivors scream

325

Survivors hit with haste effect

72

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

279

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

12

Survivors hit after they drop a pallet during chase

108

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

86

Killer vaults in chase

66

Survivors grabbed while performing a vault

2

Meters fallen

362

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

66

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,296

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

48

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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