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TIMTAM

76561198844980000

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,112,707

Max blood points amount spent on one character

1,717,330

Highest prestige level

11

Mystery boxes opened

250

Time played

303h 45m

Time played in last two weeks

0m

Blood points per hour

69,507

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

14

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 297 千夜乄惡魔 19 260 539 874 93 331
101 298 real !! 19 257 021 173 46 198
101 299 泰森 < blank > 泰森 19 256 216 1 046 190 505
101 300 timtamtyson 19 254 257 1 111 216 566
101 301 Shnufflebutt 19 250 828 666 23 111
101 302 SirStinky 19 250 313 466 21 148
101 303 Eiichi 19 249 724 290 77 417

Currently at

101 300 place

timtamtyson needs another

1 959 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

498

Obsessions healed

103

Survivors healed while you are injured

137

Survivors healed while rest are injured

123

Survivors unhooked

642

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

92

Survivors healed that come to you first

3

Protection hits for unhooked survivors

291

Protection hits for carried survivors

65

Survivors saved using pallet

10

Survivors affected with boon totems

417

Survivors affected with speed boost

16

Recovered from dying state

1

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

90

Repaired generators

569

Repaired damaged generators

204

Successful skill checks

4,624

Exit gates opened

90

Hex totems cleansed

113

Hex totems blessed

0

Chests opened

325

Chests opened in basement

111

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

2

Great skill checks while injured

12

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

722

Hits dodged by vaults

126

Basic attacks and projectiles dodged

1,523

Escapes after stunning killer using pallet

132

Escapes from killer gasp

35

Hooks sabotaged

56

Chases escaped after being injured in this chase

65

Chases lost by hiding in locker

0

Revealed killer aura

185

Unhooked yourself

58

Amount of screams

114

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

217

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

83

Escapes with somebody else item

5

Escapes being injured with for over half a match

18

Escapes while being downed at most once

97

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

169

Escapes healthy or injured through hatch

13

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,140

Obsessions sacrificed

67

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

45

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

167

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

58

Oblivious effect applied

26

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

33

Make unique survivors scream

103

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

118

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

41

Survivors hit after they drop a pallet during chase

170

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

151

Killer vaults in chase

44

Survivors grabbed while performing a vault

1

Meters fallen

149

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

115

Blink attacks (The Nurse)

505

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

320

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

547

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

1,010

Survivors put to sleep (The Nightmare)

305

Reverse bear-traps put on survivors (The Pig)

131

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

57

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

47

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

126

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

52

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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