Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,256,216

Max blood points amount spent on one character

1,130,000

Highest prestige level

26

Mystery boxes opened

300

Time played

296h 11m

Time played in last two weeks

0m

Blood points per hour

65,015

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

286

Ultra rare addon warded without a protection ward

43

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

18

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 141 Real_Angels 1 501 404 62 4 27
113 142 -69 Social Credits 1 500 379 70 21 82
113 143 Ямато 1 498 606 0 13 49
113 144 Ketchup 1 496 708 1 000 124 195
113 145 Asher1047 1 496 442 14 14 55
113 146 lisaxa 1 495 755 0 23 101
113 147 VMR915 1 492 107 0 18 106

Currently at

113 144 place

Ketchup needs another

1 898 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

391

Obsessions healed

99

Survivors healed while you are injured

127

Survivors healed while rest are injured

109

Survivors unhooked

408

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

58

Protection hits for unhooked survivors

281

Protection hits for carried survivors

47

Survivors saved using pallet

7

Survivors affected with boon totems

2,059

Survivors affected with speed boost

80

Recovered from dying state

28

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

72

Repaired generators

505

Repaired damaged generators

369

Successful skill checks

7,941

Exit gates opened

67

Hex totems cleansed

116

Hex totems blessed

21

Chests opened

160

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

8

Great skill checks while injured

59

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,119

Hits dodged by vaults

115

Basic attacks and projectiles dodged

1,168

Escapes after stunning killer using pallet

191

Escapes from killer gasp

25

Hooks sabotaged

52

Chases escaped after being injured in this chase

363

Chases lost by hiding in locker

46

Revealed killer aura

122

Unhooked yourself

54

Amount of screams

618

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

190

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

2

Escapes with new item

21

Escapes with somebody else item

6

Escapes being injured with for over half a match

17

Escapes while being downed at most once

76

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

174

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,046

Obsessions sacrificed

38

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

53

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

121

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

11

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

38

Make unique survivors scream

105

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

116

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

34

Survivors hit after they drop a pallet during chase

131

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

198

Killer vaults in chase

106

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

139

Blink attacks (The Nurse)

513

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

128

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

108

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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