Total blood points earned

355,704,261

Max blood points amount spent on one character

40,793,029

Time played

1485h 16m

Time played in last two weeks

3m

Blood points per hour

239,488

Estimated playtime per role

58% Survivor

Killer 42%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

272

Survivor full load-out matches

914

Ultra rare addon warded without a protection ward

143

Survivor rank
Iridescent I

Iridescent I

Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

601

Killer full load-out matches

856

Ultra rare offering burned

46

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 718 Pingwin 355 732 651 4 877 919 4 219
27 719 Dahaka 355 715 455 5 714 2 330 9 557
27 720 FuxiVT/TTV 355 712 201 3 102 793 5 191
27 721 nom 355 704 261 3 030 1 230 5 170
27 722 Jessethevamp 355 676 102 613 1 791 7 203
27 723 0 gen chase 355 673 059 2 014 1 005 4 698
27 724 XXTHESURVIVOR4 355 668 319 5 659 1 135 4 457

Currently at

27 721 place

nom needs another

7 940 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,411

Obsessions healed

746

Survivors healed while you are injured

891

Survivors healed while rest are injured

1,214

Survivors unhooked

3,908

Survivors saved (from dying state/hook) in endgame

181

Knocked (In dying state) survivors healed

521

Survivors healed that come to you first

231

Protection hits for unhooked survivors

503

Protection hits for carried survivors

182

Survivors saved using pallet

117

Survivors affected with boon totems

13,275

Survivors affected with speed boost

18

Recovered from dying state

359

Take a hit with the Endurance status effect

210

Survivors healed in the Basement

30

Heals completed after all generators have been completed

62

Safe unhooks while broken

15

Protection hits during End Game

37

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,552

Items depleted

1,182

Repaired generators

5,170

Repaired damaged generators

1,891

Successful skill checks

56,744

Exit gates opened

511

Hex totems cleansed

214

Hex totems blessed

2

Chests opened

324

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

921

Matches in that picked up and used special item

492

Great skill checks while injured

1,413

Swap held Survivor items for new ones from chests (counts once per chest)

26

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,861

Finished repairs of generators while injured

123

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,244

Hits dodged by vaults

697

Basic attacks and projectiles dodged

10,646

Escapes after stunning killer using pallet

1,611

Escapes from killer gasp

77

Hooks sabotaged

108

Chases escaped after being injured in this chase

2,113

Chases lost by hiding in locker

15

Revealed killer aura

1,284

Unhooked yourself

58

Amount of screams

12,766

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

500

Perform a fast vault within 3 seconds of getting hit

485

Pallet stun the Killer while holding a rare, common, or uncommon item

686

Trials where you've revealed or seen the Killer's aura 11+ times

11

Escapes

Escapes

Total escapes

1,230

Escapes crawling (In dying state) through exit gates

173

Escapes through hatch

87

Escapes through hatch crawling (In dying state)

13

Escapes with new item

146

Escapes with somebody else item

44

Escapes being injured with for over half a match

156

Escapes while being downed at most once

641

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

40

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

970

Escapes healthy or injured through hatch

74

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

9

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,030

Obsessions sacrificed

681

Kills (Memento mories)

129

Kills (Memento mories) or sacrifices after last generator

787

All survivors sacrificed or killed (Memento Mori) before the last generator

375

Hooks

Hooks

Different survivors hooked in basement

423

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

331

Survivors hooked before single generator was repaired

930

Survivors hooked in endgame

478

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,547

Generators damaged with Undetectable effect

144

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

14

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

265

Survivors with Exposed effect downed

559

Survivors downed while carrying another survivor

86

Make unique survivors scream

2,266

Survivors hit with haste effect

548

Injure or down survivors who are Hindered

81

Survivors that holding Special Item hit

198

Survivors downed next to a raised pallet

2,399

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

126

Hatches closed

301

Survivors hit after they drop a pallet during chase

1,602

Survivors hit while carrying another survivor

298

Survivors detected using killer instinct

494

Killer vaults in chase

492

Survivors grabbed while performing a vault

9

Meters fallen

1,137

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

911

Blink attacks (The Nurse)

1,324

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

107

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

503

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

291

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

12,695

Survivors put to sleep (The Nightmare)

33

Reverse bear-traps put on survivors (The Pig)

108

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

1,888

Max Lacerations dealt (The Trickster)

193

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

155

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,006

Survivors downed by 24m+ hatchet throw (The Huntress)

49

Survivors downed with chainsaw (The Cannibal)

153

Intoxicated survivors downed (The Clown)

137

Survivors downed after phase walk (The Spirit)

98

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

128

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

183

Survivors downed while speared (The Deathslinger)

110

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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