Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

144,367,713

Max blood points amount spent on one character

5,700,818

Highest prestige level

100

Mystery boxes opened

553

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

6% Survivor

Killer 94%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

105

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

826

Killer full load-out matches

1,567

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 901 Dalsu79 106 048 913 1 247 292 1 473
54 902 Pendaril 106 044 679 1 788 282 1 102
54 903 Thorfinn 106 042 528 328 1 067 5 206
54 904 咪兔的說 106 039 452 2 075 30 119
54 905 ビビンバ 106 028 045 2 308 470 1 692
54 906 Steponaknee 106 024 975 0 679 3 481
54 907 Kaepjjang 106 006 683 475 642 3 214

Currently at

54 904 place

咪兔的說 needs another

3 076 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

140

Obsessions healed

18

Survivors healed while you are injured

26

Survivors healed while rest are injured

45

Survivors unhooked

118

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

21

Survivors healed that come to you first

21

Protection hits for unhooked survivors

25

Protection hits for carried survivors

5

Survivors saved using pallet

4

Survivors affected with boon totems

92

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

204

Repaired generators

245

Repaired damaged generators

52

Successful skill checks

3,497

Exit gates opened

25

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

29

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

53

Great skill checks while injured

61

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

14

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

196

Hits dodged by vaults

25

Basic attacks and projectiles dodged

332

Escapes after stunning killer using pallet

60

Escapes from killer gasp

14

Hooks sabotaged

7

Chases escaped after being injured in this chase

88

Chases lost by hiding in locker

17

Revealed killer aura

85

Unhooked yourself

1

Amount of screams

736

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

75

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

12

Escapes while being downed at most once

24

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

73

Escapes healthy or injured through hatch

1

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,024

Obsessions sacrificed

724

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

815

All survivors sacrificed or killed (Memento Mori) before the last generator

333

Hooks

Hooks

Different survivors hooked in basement

338

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

227

Survivors hooked before single generator was repaired

2,151

Survivors hooked in endgame

702

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,168

Generators damaged with Undetectable effect

244

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

7

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

142

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

174

Survivors with Exposed effect downed

230

Survivors downed while carrying another survivor

44

Make unique survivors scream

4,363

Survivors hit with haste effect

964

Injure or down survivors who are Hindered

57

Survivors that holding Special Item hit

720

Survivors downed next to a raised pallet

5,928

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

410

Hatches closed

198

Survivors hit after they drop a pallet during chase

694

Survivors hit while carrying another survivor

238

Survivors detected using killer instinct

1,138

Killer vaults in chase

1,148

Survivors grabbed while performing a vault

33

Meters fallen

699

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

130

Blink attacks (The Nurse)

482

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

38

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

202

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

44,903

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

1

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

146

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

73

Deep wounded survivors downed (The Legion)

136

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

87

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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