Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

128,578,992

Max blood points amount spent on one character

10,702,000

Highest prestige level

96

Mystery boxes opened

341

Time played

895h 19m

Time played in last two weeks

12h 32m

Blood points per hour

143,613

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

184

Survivor full load-out matches

190

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

93

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 319 MrmaxYT PL 89 433 950 1 342 334 1 516
65 320 N 89 430 975 352 661 3 187
65 321 kerisium 89 430 409 529 628 2 497
65 322 TTV DieAlphie 89 424 383 514 697 2 886
65 323 NeoAlphard 89 416 062 824 489 1 769
65 324 🅁🄰🄵 Leo 89 408 513 471 490 2 022
65 325 el negotiator 89 390 954 2 107 648 2 424

Currently at

65 322 place

TTV DieAlphie needs another

6 026 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,132

Obsessions healed

441

Survivors healed while you are injured

428

Survivors healed while rest are injured

620

Survivors unhooked

2,429

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

173

Survivors healed that come to you first

144

Protection hits for unhooked survivors

221

Protection hits for carried survivors

47

Survivors saved using pallet

11

Survivors affected with boon totems

2,316

Survivors affected with speed boost

2

Recovered from dying state

119

Take a hit with the Endurance status effect

132

Survivors healed in the Basement

27

Heals completed after all generators have been completed

91

Safe unhooks while broken

26

Protection hits during End Game

46

Objective actions

Objective actions

Items depleted

504

Repaired generators

3,435

Repaired damaged generators

1,308

Successful skill checks

34,858

Exit gates opened

423

Hex totems cleansed

144

Hex totems blessed

1

Chests opened

578

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

611

Matches in that picked up and used special item

85

Great skill checks while injured

907

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,562

Finished repairs of generators while injured

176

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,922

Hits dodged by vaults

191

Basic attacks and projectiles dodged

3,986

Escapes after stunning killer using pallet

717

Escapes from killer gasp

82

Hooks sabotaged

27

Chases escaped after being injured in this chase

1,118

Chases lost by hiding in locker

0

Revealed killer aura

685

Unhooked yourself

13

Amount of screams

5,642

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

71

Perform a fast vault within 3 seconds of getting hit

252

Pallet stun the Killer while holding a rare, common, or uncommon item

138

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

840

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

112

Escapes through hatch crawling (In dying state)

13

Escapes with new item

251

Escapes with somebody else item

21

Escapes being injured with for over half a match

69

Escapes while being downed at most once

394

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

685

Escapes healthy or injured through hatch

99

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

11

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

533

Obsessions sacrificed

98

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

97

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

222

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

23

Survivors with Exposed effect downed

75

Survivors downed while carrying another survivor

8

Make unique survivors scream

92

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

133

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

48

Survivors hit after they drop a pallet during chase

259

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

96

Killer vaults in chase

79

Survivors grabbed while performing a vault

2

Meters fallen

132

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

178

Blink attacks (The Nurse)

56

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

70

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

484

Survivors put to sleep (The Nightmare)

127

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

65

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

9

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

33

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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