Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,691,507

Max blood points amount spent on one character

6,830,776

Highest prestige level

52

Mystery boxes opened

625

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

106

Survivor full load-out matches

153

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

150

Killer full load-out matches

124

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 527 Mathor 84 488 430 1 528 298 1 340
62 528 Fake 84 479 981 304 340 1 377
62 529 Makeu 84 477 118 1 114 460 1 700
62 530 Lickme69 84 476 119 0 520 2 161
62 531 FaceCampEnjoyer 84 474 839 370 347 1 493
62 532 nico 84 470 454 1 070 372 1 652
62 533 loss 84 468 506 1 621 440 1 807

Currently at

62 530 place

Lickme69 needs another

999 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,935

Obsessions healed

499

Survivors healed while you are injured

319

Survivors healed while rest are injured

645

Survivors unhooked

1,779

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

205

Survivors healed that come to you first

167

Protection hits for unhooked survivors

122

Protection hits for carried survivors

25

Survivors saved using pallet

16

Survivors affected with boon totems

7,044

Survivors affected with speed boost

14

Recovered from dying state

81

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

12

Heals completed after all generators have been completed

69

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

285

Repaired generators

2,254

Repaired damaged generators

1,149

Successful skill checks

25,524

Exit gates opened

213

Hex totems cleansed

221

Hex totems blessed

21

Chests opened

386

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

56

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

95

Great skill checks while injured

368

Swap held Survivor items for new ones from chests (counts once per chest)

53

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,082

Finished repairs of generators while injured

76

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,937

Hits dodged by vaults

155

Basic attacks and projectiles dodged

2,943

Escapes after stunning killer using pallet

276

Escapes from killer gasp

41

Hooks sabotaged

18

Chases escaped after being injured in this chase

1,140

Chases lost by hiding in locker

3

Revealed killer aura

315

Unhooked yourself

18

Amount of screams

3,445

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

195

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

302

Escapes

Escapes

Total escapes

531

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

9

Escapes with new item

129

Escapes with somebody else item

15

Escapes being injured with for over half a match

51

Escapes while being downed at most once

344

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

448

Escapes healthy or injured through hatch

41

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

758

Obsessions sacrificed

172

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

350

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

335

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

6

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

112

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

15

Make unique survivors scream

915

Survivors hit with haste effect

204

Injure or down survivors who are Hindered

30

Survivors that holding Special Item hit

151

Survivors downed next to a raised pallet

953

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

63

Hatches closed

76

Survivors hit after they drop a pallet during chase

365

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

703

Killer vaults in chase

168

Survivors grabbed while performing a vault

16

Meters fallen

293

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

301

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,845

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

90

Max Lacerations dealt (The Trickster)

267

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

199

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

107

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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