Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

121,751,324

Max blood points amount spent on one character

14,979,000

Highest prestige level

61

Mystery boxes opened

84

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

274

Survivor full load-out matches

1,263

Ultra rare addon warded without a protection ward

92

Survivor rank
Silver II

Silver II

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

4

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 157 lodge90 20 541 651 419 6 26
96 158 RizzRatz 20 541 299 94 112 549
96 159 kaisel 20 540 478 2 154 625
96 160 Wienerschnitzel 20 535 502 57 121 475
96 161 Xottic 20 529 990 215 52 283
96 162 IronGraspMyThighs 20 529 901 905 25 113
96 163 teflplaygame 20 522 751 4 268 1 215

Currently at

96 160 place

Wienerschnitzel needs another

4 976 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,841

Obsessions healed

840

Survivors healed while you are injured

1,056

Survivors healed while rest are injured

1,398

Survivors unhooked

3,077

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

546

Survivors healed that come to you first

307

Protection hits for unhooked survivors

221

Protection hits for carried survivors

136

Survivors saved using pallet

49

Survivors affected with boon totems

8,380

Survivors affected with speed boost

101

Recovered from dying state

328

Take a hit with the Endurance status effect

362

Survivors healed in the Basement

32

Heals completed after all generators have been completed

214

Safe unhooks while broken

22

Protection hits during End Game

91

Objective actions

Objective actions

Items depleted

536

Repaired generators

1,949

Repaired damaged generators

687

Successful skill checks

39,303

Exit gates opened

193

Hex totems cleansed

81

Hex totems blessed

0

Chests opened

273

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

39

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

289

Great skill checks while injured

1,241

Swap held Survivor items for new ones from chests (counts once per chest)

101

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,779

Finished repairs of generators while injured

106

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,679

Hits dodged by vaults

346

Basic attacks and projectiles dodged

6,098

Escapes after stunning killer using pallet

792

Escapes from killer gasp

50

Hooks sabotaged

13

Chases escaped after being injured in this chase

2,176

Chases lost by hiding in locker

31

Revealed killer aura

2,374

Unhooked yourself

29

Amount of screams

11,115

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,460

Blind killer using flashlight

1,473

Perform a fast vault within 3 seconds of getting hit

582

Pallet stun the Killer while holding a rare, common, or uncommon item

799

Trials where you've revealed or seen the Killer's aura 11+ times

493

Escapes

Escapes

Total escapes

565

Escapes crawling (In dying state) through exit gates

58

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

1

Escapes with new item

108

Escapes with somebody else item

13

Escapes being injured with for over half a match

67

Escapes while being downed at most once

372

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

474

Escapes healthy or injured through hatch

32

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

83

Obsessions sacrificed

14

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

16

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

10

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

44

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

0

Make unique survivors scream

140

Survivors hit with haste effect

105

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

130

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

8

Survivors hit after they drop a pallet during chase

36

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

73

Killer vaults in chase

25

Survivors grabbed while performing a vault

1

Meters fallen

27

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

191

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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