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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,428,664

Max blood points amount spent on one character

1,342,000

Highest prestige level

11

Mystery boxes opened

277

Time played

322h 55m

Time played in last two weeks

5m

Blood points per hour

84,940

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

249

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

75

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 026 Kungfugripp 21 208 573 481 33 155
96 027 ABouchi 21 205 029 120 168 743
96 028 Bizarre 21 201 870 230 72 312
96 029 Zé Lelé 21 190 962 117 101 457
96 030 marchello`s brother 21 189 853 319 93 388
96 031 Tindal 21 188 770 9 94 382
96 032 Empo 21 186 941 256 291 1 229

Currently at

96 029 place

Zé Lelé needs another

10 908 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

384

Obsessions healed

87

Survivors healed while you are injured

129

Survivors healed while rest are injured

146

Survivors unhooked

546

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

25

Protection hits for unhooked survivors

78

Protection hits for carried survivors

21

Survivors saved using pallet

2

Survivors affected with boon totems

685

Survivors affected with speed boost

0

Recovered from dying state

54

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

13

Heals completed after all generators have been completed

7

Safe unhooks while broken

26

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

103

Repaired generators

598

Repaired damaged generators

285

Successful skill checks

8,797

Exit gates opened

61

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

98

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

57

Great skill checks while injured

163

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

207

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

609

Hits dodged by vaults

72

Basic attacks and projectiles dodged

1,086

Escapes after stunning killer using pallet

104

Escapes from killer gasp

30

Hooks sabotaged

15

Chases escaped after being injured in this chase

211

Chases lost by hiding in locker

3

Revealed killer aura

198

Unhooked yourself

11

Amount of screams

1,829

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

124

Perform a fast vault within 3 seconds of getting hit

104

Pallet stun the Killer while holding a rare, common, or uncommon item

95

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

28

Escapes with somebody else item

2

Escapes being injured with for over half a match

30

Escapes while being downed at most once

66

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

112

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

163

Obsessions sacrificed

38

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

88

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

104

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

33% Protected

Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

81

Survivors with Exposed effect downed

156

Survivors downed while carrying another survivor

11

Make unique survivors scream

254

Survivors hit with haste effect

30

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

250

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

13

Survivors hit after they drop a pallet during chase

142

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

327

Killer vaults in chase

133

Survivors grabbed while performing a vault

2

Meters fallen

519

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

118

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

68

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

25

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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