Total blood points earned

64,035,691

Max blood points amount spent on one character

5,242,000

Time played

373h 18m

Time played in last two weeks

0m

Blood points per hour

171,539

Estimated playtime per role

51% Survivor

Killer 49%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

432

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

217

Killer full load-out matches

307

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 510 hoboob 64 040 377 1 028 54 234
82 511 Uoza 64 038 861 304 239 1 035
82 512 i look away from explosions . 64 038 756 864 200 951
82 513 𝘇𝗲𝗻𝘃𝗼 64 035 691 867 263 1 142
82 514 Spooky 64 035 272 208 795 3 091
82 515 Marsag. 64 035 084 2 075 244 1 018
82 516 Darius Decay YT 64 029 400 419 456 2 058

Currently at

82 513 place

𝘇𝗲𝗻𝘃𝗼 needs another

3 065 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,024

Obsessions healed

224

Survivors healed while you are injured

259

Survivors healed while rest are injured

360

Survivors unhooked

1,232

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

172

Survivors healed that come to you first

103

Protection hits for unhooked survivors

119

Protection hits for carried survivors

87

Survivors saved using pallet

5

Survivors affected with boon totems

2,144

Survivors affected with speed boost

32

Recovered from dying state

136

Take a hit with the Endurance status effect

121

Survivors healed in the Basement

11

Heals completed after all generators have been completed

4

Safe unhooks while broken

58

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

8

Mystery boxes opened

166

Items depleted

178

Repaired generators

1,142

Repaired damaged generators

471

Successful skill checks

20,078

Exit gates opened

105

Hex totems cleansed

50

Hex totems blessed

1

Chests opened

200

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

123

Great skill checks while injured

676

Swap held Survivor items for new ones from chests (counts once per chest)

97

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,671

Hits dodged by vaults

123

Basic attacks and projectiles dodged

2,351

Escapes after stunning killer using pallet

377

Escapes from killer gasp

57

Hooks sabotaged

103

Chases escaped after being injured in this chase

715

Chases lost by hiding in locker

7

Revealed killer aura

205

Unhooked yourself

16

Amount of screams

4,773

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

267

Perform a fast vault within 3 seconds of getting hit

269

Pallet stun the Killer while holding a rare, common, or uncommon item

381

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

263

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

3

Escapes with new item

53

Escapes with somebody else item

2

Escapes being injured with for over half a match

38

Escapes while being downed at most once

158

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

204

Escapes healthy or injured through hatch

12

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

867

Obsessions sacrificed

205

Kills (Memento mories)

149

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

110

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

524

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

748

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

7

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

185

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

126

Oblivious effect applied

496

Survivors with Exposed effect downed

179

Survivors downed while carrying another survivor

83

Make unique survivors scream

1,303

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

94

Survivors that holding Special Item hit

170

Survivors downed next to a raised pallet

1,346

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

143

Hatches closed

58

Survivors hit after they drop a pallet during chase

433

Survivors hit while carrying another survivor

159

Survivors detected using killer instinct

927

Killer vaults in chase

371

Survivors grabbed while performing a vault

24

Meters fallen

3,444

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

65

Blink attacks (The Nurse)

257

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

84

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,962

Survivors put to sleep (The Nightmare)

50

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

60

Max Lacerations dealt (The Trickster)

131

Survivors with Broken effect downed

373

Condemned survivors (The Onryō)

99

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

24

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

69

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

104

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

107

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

56

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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