Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,145,765

Max blood points amount spent on one character

5,729,913

Highest prestige level

6

Mystery boxes opened

394

Time played

720h 30m

Time played in last two weeks

0m

Blood points per hour

90,417

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

182

Ultra rare addon warded without a protection ward

68

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

327

Killer full load-out matches

529

Ultra rare offering burned

42

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 356 Hex: Job Application 36 335 703 360 46 253
91 357 Ɑ͞ ̶͞ ̶͞ ﻝ 36 331 152 230 361 975
91 358 book_freak4 36 327 679 297 238 1 356
91 359 Apollo 36 326 374 1 404 198 712
91 360 Lyfë 36 323 500 706 307 1 243
91 361 Juice WRLD 36 323 417 397 193 717
91 362 初期 36 322 572 414 152 675

Currently at

91 359 place

Apollo needs another

1 305 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

482

Obsessions healed

67

Survivors healed while you are injured

57

Survivors healed while rest are injured

64

Survivors unhooked

671

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

14

Protection hits for unhooked survivors

48

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

556

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

7

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

70

Repaired generators

835

Repaired damaged generators

231

Successful skill checks

6,103

Exit gates opened

102

Hex totems cleansed

30

Hex totems blessed

1

Chests opened

102

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

43

Great skill checks while injured

40

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

83

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

671

Hits dodged by vaults

62

Basic attacks and projectiles dodged

184

Escapes after stunning killer using pallet

29

Escapes from killer gasp

11

Hooks sabotaged

16

Chases escaped after being injured in this chase

64

Chases lost by hiding in locker

0

Revealed killer aura

7

Unhooked yourself

19

Amount of screams

556

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

223

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

1

Escapes with new item

46

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

43

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

177

Escapes healthy or injured through hatch

37

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,973

Obsessions sacrificed

378

Kills (Memento mories)

139

Kills (Memento mories) or sacrifices after last generator

479

All survivors sacrificed or killed (Memento Mori) before the last generator

253

Hooks

Hooks

Different survivors hooked in basement

504

Basement trees (3 or 4 survivors hooked in basement in this same time)

84

Survivors hooked while all remaining were injured

169

Survivors hooked before single generator was repaired

454

Survivors hooked in endgame

174

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

937

Generators damaged with Undetectable effect

93

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

12

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

71

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

110

Oblivious effect applied

366

Survivors with Exposed effect downed

157

Survivors downed while carrying another survivor

51

Make unique survivors scream

1,312

Survivors hit with haste effect

246

Injure or down survivors who are Hindered

110

Survivors that holding Special Item hit

217

Survivors downed next to a raised pallet

1,051

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

180

Survivors hit after they drop a pallet during chase

1,002

Survivors hit while carrying another survivor

182

Survivors detected using killer instinct

1,800

Killer vaults in chase

542

Survivors grabbed while performing a vault

9

Meters fallen

577

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

264

Blink attacks (The Nurse)

101

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

96

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

202

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

908

Trials where all survivors suffered from madness 3 (The Doctor)

102

Hatchets thrown (The Huntress)

173

Survivors put to sleep (The Nightmare)

135

Reverse bear-traps put on survivors (The Pig)

212

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

78

Max Lacerations dealt (The Trickster)

134

Survivors with Broken effect downed

217

Condemned survivors (The Onryō)

584

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

103

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

23

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

359

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

99

Deep wounded survivors downed (The Legion)

94

Survivors downed while having max Sickness (The Plague)

142

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

229

Survivors downed with Victor clinging (The Twins)

29

Survivors downed while contaminated (The Nemesis)

104

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

61

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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