Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,403,830

Max blood points amount spent on one character

3,840,000

Highest prestige level

27

Mystery boxes opened

3

Time played

210h 50m

Time played in last two weeks

0m

Blood points per hour

167,923

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

82

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

172

Killer full load-out matches

164

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 592 Pulse 24 044 597 436 126 585
96 593 Maowi 24 043 141 1 317 1 316
96 594 dani 👍 24 036 179 115 79 416
96 595 smacd111 24 034 968 469 56 317
96 596 lovelyleopard 24 034 724 109 90 397
96 597 Friar F*** 24 031 799 307 272 887
96 598 C4lypso_97 24 030 399 14 130 697

Currently at

96 595 place

smacd111 needs another

1 211 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

274

Obsessions healed

51

Survivors healed while you are injured

36

Survivors healed while rest are injured

124

Survivors unhooked

278

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

17

Survivors healed that come to you first

25

Protection hits for unhooked survivors

29

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

1,070

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

0

Heals completed after all generators have been completed

24

Safe unhooks while broken

1

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

85

Repaired generators

479

Repaired damaged generators

79

Successful skill checks

4,732

Exit gates opened

31

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

11

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

25

Great skill checks while injured

80

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

243

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

128

Hits dodged by vaults

12

Basic attacks and projectiles dodged

457

Escapes after stunning killer using pallet

55

Escapes from killer gasp

13

Hooks sabotaged

1

Chases escaped after being injured in this chase

195

Chases lost by hiding in locker

1

Revealed killer aura

196

Unhooked yourself

0

Amount of screams

1,119

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

94

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

3

Escapes being injured with for over half a match

5

Escapes while being downed at most once

59

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

75

Escapes healthy or injured through hatch

11

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

666

Obsessions sacrificed

137

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

135

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

109

Survivors hooked before single generator was repaired

307

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

270

Generators damaged with Undetectable effect

34

Survivors grabbed while repairing a generator

102

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

131

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

9

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

21

Make unique survivors scream

1,067

Survivors hit with haste effect

65

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

132

Survivors downed next to a raised pallet

1,067

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

45

Survivors hit after they drop a pallet during chase

330

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

212

Killer vaults in chase

132

Survivors grabbed while performing a vault

41

Meters fallen

1,845

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

76

Blink attacks (The Nurse)

156

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

524

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

653

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

32

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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