Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,334,791

Max blood points amount spent on one character

4,284,000

Highest prestige level

13

Mystery boxes opened

163

Time played

281h 34m

Time played in last two weeks

74h 44m

Blood points per hour

267,556

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

574

Ultra rare addon warded without a protection ward

50

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

10

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 189 H0neyBuBu 75 342 304 239 538 2 394
66 190 P.E.K.K.A 75 336 167 1 731 68 252
66 191 revived jett 75 334 937 65 389 1 996
66 192 DeineWaifu 75 334 791 46 212 1 042
66 193 MONARCH 75 333 515 953 596 2 275
66 194 faerie 75 326 939 436 561 2 361
66 195 Seijiro Akashi 75 325 997 1 861 545 2 015

Currently at

66 192 place

DeineWaifu needs another

146 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,145

Obsessions healed

296

Survivors healed while you are injured

162

Survivors healed while rest are injured

324

Survivors unhooked

1,379

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

98

Protection hits for unhooked survivors

160

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

595

Survivors affected with speed boost

0

Recovered from dying state

169

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

20

Heals completed after all generators have been completed

60

Safe unhooks while broken

20

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

619

Repaired generators

1,042

Repaired damaged generators

476

Successful skill checks

19,096

Exit gates opened

119

Hex totems cleansed

39

Hex totems blessed

0

Chests opened

18

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

48

Great skill checks while injured

282

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,716

Finished repairs of generators while injured

87

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

845

Hits dodged by vaults

78

Basic attacks and projectiles dodged

1,146

Escapes after stunning killer using pallet

166

Escapes from killer gasp

22

Hooks sabotaged

20

Chases escaped after being injured in this chase

542

Chases lost by hiding in locker

3

Revealed killer aura

1,831

Unhooked yourself

3

Amount of screams

4,910

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,640

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

343

Pallet stun the Killer while holding a rare, common, or uncommon item

267

Trials where you've revealed or seen the Killer's aura 11+ times

203

Escapes

Escapes

Total escapes

212

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

4

Escapes with new item

11

Escapes with somebody else item

7

Escapes being injured with for over half a match

9

Escapes while being downed at most once

144

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

171

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

46

Obsessions sacrificed

12

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

55

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

1

Make unique survivors scream

90

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

23

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

4

Survivors hit after they drop a pallet during chase

43

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

132

Killer vaults in chase

43

Survivors grabbed while performing a vault

0

Meters fallen

130

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

55

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

18

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

75

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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