Total blood points earned

133,803,288

Max blood points amount spent on one character

18,348,000

Time played

2251h 18m

Time played in last two weeks

23h 28m

Blood points per hour

59,434

Estimated playtime per role

81% Survivor

Killer 19%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

291

Survivor full load-out matches

1,571

Ultra rare addon warded without a protection ward

96

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

149

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 734 jt 97 642 243 334 1 053 4 707
69 735 HeoS 97 638 330 163 949 4 836
69 736 SiranWitch 97 636 178 91 386 2 217
69 737 CallMeUseless 97 631 940 1 112 1 857 5 458
69 738 黎明杀机新手 97 630 466 1 802 446 1 890
69 739 Row 97 630 411 1 740 400 1 848
69 740 FISH CHARIOT VOYAGER 97 625 516 392 343 1 753

Currently at

69 737 place

CallMeUseless needs another

4 238 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,362

Obsessions healed

381

Survivors healed while you are injured

322

Survivors healed while rest are injured

435

Survivors unhooked

6,328

Survivors saved (from dying state/hook) in endgame

397

Knocked (In dying state) survivors healed

364

Survivors healed that come to you first

81

Protection hits for unhooked survivors

960

Protection hits for carried survivors

208

Survivors saved using pallet

41

Survivors affected with boon totems

1,454

Survivors affected with speed boost

0

Recovered from dying state

67

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

2

Heals completed after all generators have been completed

41

Safe unhooks while broken

6

Protection hits during End Game

19

Objective actions

Objective actions

Highest prestige level

20

Mystery boxes opened

766

Items depleted

169

Repaired generators

6,149

Repaired damaged generators

3,016

Successful skill checks

46,512

Exit gates opened

526

Hex totems cleansed

252

Hex totems blessed

0

Chests opened

770

Chests opened in basement

75

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

923

Matches in that picked up and used special item

35

Great skill checks while injured

561

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,431

Finished repairs of generators while injured

98

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,795

Hits dodged by vaults

731

Basic attacks and projectiles dodged

4,622

Escapes after stunning killer using pallet

1,103

Escapes from killer gasp

59

Hooks sabotaged

89

Chases escaped after being injured in this chase

973

Chases lost by hiding in locker

16

Revealed killer aura

125

Unhooked yourself

61

Amount of screams

2,294

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

138

Perform a fast vault within 3 seconds of getting hit

100

Pallet stun the Killer while holding a rare, common, or uncommon item

181

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

2,007

Escapes crawling (In dying state) through exit gates

180

Escapes through hatch

273

Escapes through hatch crawling (In dying state)

7

Escapes with new item

568

Escapes with somebody else item

72

Escapes being injured with for over half a match

166

Escapes while being downed at most once

533

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,554

Escapes healthy or injured through hatch

266

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

23

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

29

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,185

Obsessions sacrificed

102

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

111

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

150

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

107

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

318

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

43

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

11

Make unique survivors scream

173

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

228

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

75

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

26

Survivors hit after they drop a pallet during chase

241

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

3

Killer vaults in chase

60

Survivors grabbed while performing a vault

3

Meters fallen

222

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

302

Blink attacks (The Nurse)

589

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

112

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

122

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

31

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

194

Survivors put to sleep (The Nightmare)

180

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

108

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

351

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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