Total blood points earned

89,012,427

Max blood points amount spent on one character

9,550,000

Time played

945h 1m

Time played in last two weeks

0m

Blood points per hour

94,191

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

153

Survivor full load-out matches

591

Ultra rare addon warded without a protection ward

138

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

184

Killer full load-out matches

238

Ultra rare offering burned

49

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 347 Chasee. 89 016 718 1 204 254 1 211
73 348 Vexorin 89 013 384 664 820 3 073
73 349 FoGGy 89 012 783 733 844 3 795
73 350 drugg 89 012 427 1 084 482 1 957
73 351 Zale 89 012 076 567 579 2 560
73 352 悲伤大王八 89 007 830 727 845 3 162
73 353 被守尸别救我快速修 89 007 256 1 455 751 3 793

Currently at

73 350 place

drugg needs another

356 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,322

Obsessions healed

275

Survivors healed while you are injured

289

Survivors healed while rest are injured

347

Survivors unhooked

1,398

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

96

Protection hits for unhooked survivors

125

Protection hits for carried survivors

86

Survivors saved using pallet

13

Survivors affected with boon totems

1,769

Survivors affected with speed boost

3

Recovered from dying state

115

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

4

Heals completed after all generators have been completed

97

Safe unhooks while broken

18

Protection hits during End Game

44

Objective actions

Objective actions

Highest prestige level

30

Mystery boxes opened

207

Items depleted

268

Repaired generators

1,957

Repaired damaged generators

683

Successful skill checks

18,386

Exit gates opened

219

Hex totems cleansed

115

Hex totems blessed

0

Chests opened

266

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

70

Great skill checks while injured

656

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,009

Finished repairs of generators while injured

103

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,727

Hits dodged by vaults

194

Basic attacks and projectiles dodged

1,869

Escapes after stunning killer using pallet

382

Escapes from killer gasp

81

Hooks sabotaged

96

Chases escaped after being injured in this chase

615

Chases lost by hiding in locker

3

Revealed killer aura

353

Unhooked yourself

17

Amount of screams

3,642

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

302

Perform a fast vault within 3 seconds of getting hit

238

Pallet stun the Killer while holding a rare, common, or uncommon item

347

Trials where you've revealed or seen the Killer's aura 11+ times

101

Escapes

Escapes

Total escapes

482

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

4

Escapes with new item

87

Escapes with somebody else item

25

Escapes being injured with for over half a match

35

Escapes while being downed at most once

214

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

411

Escapes healthy or injured through hatch

31

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,084

Obsessions sacrificed

197

Kills (Memento mories)

158

Kills (Memento mories) or sacrifices after last generator

241

All survivors sacrificed or killed (Memento Mori) before the last generator

140

Hooks

Hooks

Different survivors hooked in basement

261

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

106

Survivors hooked before single generator was repaired

254

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

591

Generators damaged with Undetectable effect

45

Survivors grabbed while repairing a generator

80

Survivors grabbed while cleansing a totem

9

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

62

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

114

Oblivious effect applied

111

Survivors with Exposed effect downed

142

Survivors downed while carrying another survivor

18

Make unique survivors scream

819

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

882

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

76

Hatches closed

78

Survivors hit after they drop a pallet during chase

673

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

572

Killer vaults in chase

212

Survivors grabbed while performing a vault

16

Meters fallen

1,495

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

152

Blink attacks (The Nurse)

256

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

125

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

41

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

740

Trials where all survivors suffered from madness 3 (The Doctor)

86

Hatchets thrown (The Huntress)

2,488

Survivors put to sleep (The Nightmare)

218

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

23

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

299

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

311

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

92

Deep wounded survivors downed (The Legion)

83

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

57

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

30

Killer abilities chart

Killer abilities chart

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