Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

151,789,334

Max blood points amount spent on one character

13,847,470

Highest prestige level

68

Mystery boxes opened

23

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

779

Ultra rare addon warded without a protection ward

56

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

251

Killer full load-out matches

275

Ultra rare offering burned

39

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 437 fkjoe420 4 253 603 28 16 124
111 438 Meadowlark Lemon III 4 253 347 361 72 234
111 439 Pocket @bandit 4 253 266 47 7 25
111 440 Murakumo 4 251 839 119 7 45
111 441 reveriet✪ 4 249 487 3 64 257
111 442 ikura 4 248 031 50 27 91
111 443 湘南型男 4 242 571 100 49 106

Currently at

111 440 place

Murakumo needs another

1 427 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,934

Obsessions healed

426

Survivors healed while you are injured

442

Survivors healed while rest are injured

877

Survivors unhooked

1,732

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

185

Survivors healed that come to you first

186

Protection hits for unhooked survivors

145

Protection hits for carried survivors

85

Survivors saved using pallet

20

Survivors affected with boon totems

9,410

Survivors affected with speed boost

0

Recovered from dying state

144

Take a hit with the Endurance status effect

170

Survivors healed in the Basement

7

Heals completed after all generators have been completed

170

Safe unhooks while broken

12

Protection hits during End Game

71

Objective actions

Objective actions

Items depleted

525

Repaired generators

2,039

Repaired damaged generators

735

Successful skill checks

27,151

Exit gates opened

151

Hex totems cleansed

97

Hex totems blessed

0

Chests opened

42

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

103

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

148

Great skill checks while injured

707

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,307

Finished repairs of generators while injured

180

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,409

Hits dodged by vaults

195

Basic attacks and projectiles dodged

2,908

Escapes after stunning killer using pallet

633

Escapes from killer gasp

32

Hooks sabotaged

28

Chases escaped after being injured in this chase

1,575

Chases lost by hiding in locker

2

Revealed killer aura

477

Unhooked yourself

13

Amount of screams

7,915

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

453

Perform a fast vault within 3 seconds of getting hit

481

Pallet stun the Killer while holding a rare, common, or uncommon item

467

Trials where you've revealed or seen the Killer's aura 11+ times

3,705

Escapes

Escapes

Total escapes

401

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

4

Escapes with new item

24

Escapes with somebody else item

9

Escapes being injured with for over half a match

40

Escapes while being downed at most once

271

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

334

Escapes healthy or injured through hatch

30

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,134

Obsessions sacrificed

215

Kills (Memento mories)

160

Kills (Memento mories) or sacrifices after last generator

277

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

123

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

181

Survivors hooked before single generator was repaired

452

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

289

Generators damaged with Undetectable effect

143

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

8

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

387

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

129

Oblivious effect applied

310

Survivors with Exposed effect downed

323

Survivors downed while carrying another survivor

21

Make unique survivors scream

2,015

Survivors hit with haste effect

255

Injure or down survivors who are Hindered

62

Survivors that holding Special Item hit

162

Survivors downed next to a raised pallet

1,593

Survivors downed in Exit Gate

49

Survivors downed withit 30 seconds of breaking pallet or wall

38

Preventing escape

Preventing escape

Survivors grabbed from locker

95

Hatches closed

102

Survivors hit after they drop a pallet during chase

706

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

2,052

Killer vaults in chase

757

Survivors grabbed while performing a vault

24

Meters fallen

2,670

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

612

Blink attacks (The Nurse)

790

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

221

Matches finished with one or more Hex totems remaining

26

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

292

Trials where all survivors suffered from madness 3 (The Doctor)

156

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

24

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

71

Survivors with Broken effect downed

238

Condemned survivors (The Onryō)

57

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

13

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

22

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

8

Perfectly times grab attacks (The Ghoul)

37

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

87

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

149

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

99

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

17

Killer abilities chart

Killer abilities chart

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