Overall statistics
Account overall
Total blood points earned
174,676,340
Max blood points amount spent on one character
12,054,460
Highest prestige level
60
Mystery boxes opened
670
Time played
834h 7m
Time played in last two weeks
0m
Blood points per hour
209,415
Estimated playtime per role
56% Survivor
Killer 44%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
146
Survivor full load-out matches
1,118
Ultra rare addon warded without a protection ward
249
Ash IV
10 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
367
Killer full load-out matches
583
Ultra rare offering burned
23
Ash II
6 / 42
KillerLeaderboards
Currently at
65 271 place
Albert Wesker needs another
60 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,082
Obsessions healed
443
Survivors healed while you are injured
459
Survivors healed while rest are injured
681
Survivors unhooked
2,170
Survivors saved (from dying state/hook) in endgame
62
Knocked (In dying state) survivors healed
287
Survivors healed that come to you first
218
Protection hits for unhooked survivors
206
Protection hits for carried survivors
71
Survivors saved using pallet
7
Survivors affected with boon totems
3,807
Survivors affected with speed boost
0
Recovered from dying state
203
Take a hit with the Endurance status effect
487
Survivors healed in the Basement
10
Heals completed after all generators have been completed
26
Safe unhooks while broken
4
Protection hits during End Game
29
Objective actions
Items depleted
437
Repaired generators
2,730
Repaired damaged generators
1,853
Successful skill checks
34,525
Exit gates opened
295
Hex totems cleansed
80
Hex totems blessed
1
Chests opened
208
Chests opened in basement
20
Escapes when playing without any perk and repaired generator(s)
27
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
185
Great skill checks while injured
1,007
Swap held Survivor items for new ones from chests (counts once per chest)
14
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
300
Finished repairs of generators while injured
20
Chests opened with a key
1
Boldness actions
Vaults in chase
2,388
Hits dodged by vaults
244
Basic attacks and projectiles dodged
3,851
Escapes after stunning killer using pallet
924
Escapes from killer gasp
71
Hooks sabotaged
130
Chases escaped after being injured in this chase
1,784
Chases lost by hiding in locker
10
Revealed killer aura
186
Unhooked yourself
25
Amount of screams
9,834
Reveal the Killer's aura for a total of 60 seconds in a single trial
840
Blind killer using flashlight
492
Perform a fast vault within 3 seconds of getting hit
185
Pallet stun the Killer while holding a rare, common, or uncommon item
467
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
679
Escapes crawling (In dying state) through exit gates
50
Escapes through hatch
96
Escapes through hatch crawling (In dying state)
10
Escapes with new item
26
Escapes with somebody else item
4
Escapes being injured with for over half a match
82
Escapes while being downed at most once
422
Escapes after unhooked yourself
10
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
533
Escapes healthy or injured through hatch
86
Escaped by
86% Exit Gates
Hatch 14%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
7
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
9
Treatment Theatre (Operation Theatre)
8
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
11
Eyrie of Crows (Inside Eyrie)
10
Garden of Joy (Upstairs Main Building)
5
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
6
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
5
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
15
Killer statistics
Kills
Hooks
1,724
Obsessions sacrificed
426
Kills (Memento mories)
142
Kills (Memento mories) or sacrifices after last generator
447
All survivors sacrificed or killed (Memento Mori) before the last generator
204
Hooks
Different survivors hooked in basement
174
Basement trees (3 or 4 survivors hooked in basement in this same time)
23
Survivors hooked while all remaining were injured
264
Survivors hooked before single generator was repaired
862
Survivors hooked in endgame
220
Territory protection
Generators damaged with at least one survivor hooked
941
Generators damaged with Undetectable effect
436
Survivors grabbed while repairing a generator
79
Survivors grabbed while cleansing a totem
5
Generators protection
65% Protected
Unprotected 35%
Hit survivors with a basic attack while you are Undetectable
538
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
25
Oblivious effect applied
108
Survivors with Exposed effect downed
291
Survivors downed while carrying another survivor
91
Make unique survivors scream
2,025
Survivors hit with haste effect
803
Injure or down survivors who are Hindered
24
Survivors that holding Special Item hit
121
Survivors downed next to a raised pallet
2,408
Survivors downed in Exit Gate
25
Survivors downed withit 30 seconds of breaking pallet or wall
9
Preventing escape
Survivors grabbed from locker
89
Hatches closed
108
Survivors hit after they drop a pallet during chase
978
Survivors hit while carrying another survivor
312
Survivors detected using killer instinct
278
Killer vaults in chase
474
Survivors grabbed while performing a vault
17
Meters fallen
937
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
1,556
Blink attacks (The Nurse)
2,433
Survivors grabbed after triple blink (The Nurse)
2
Obsessions hooked
85
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
17
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
1,032
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
2,122
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
10
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
273
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
198
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
48
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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