Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,724,326

Max blood points amount spent on one character

4,630,000

Highest prestige level

5

Mystery boxes opened

78

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

41

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

157

Killer full load-out matches

141

Ultra rare offering burned

14

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 977 isaacle 29 698 003 146 172 916
88 978 Lauschi 29 694 964 584 106 550
88 979 Kiyosumi Azusa 29 693 986 87 166 600
88 980 cutdragontail 29 693 397 473 134 551
88 981 Survivour 29 693 143 92 229 1 043
88 982 Fred Pinball 29 691 301 329 134 510
88 983 Brendan 29 688 373 272 152 668

Currently at

88 980 place

cutdragontail needs another

589 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

489

Obsessions healed

106

Survivors healed while you are injured

119

Survivors healed while rest are injured

174

Survivors unhooked

745

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

165

Survivors healed that come to you first

59

Protection hits for unhooked survivors

70

Protection hits for carried survivors

33

Survivors saved using pallet

7

Survivors affected with boon totems

711

Survivors affected with speed boost

5

Recovered from dying state

180

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

24

Heals completed after all generators have been completed

47

Safe unhooks while broken

27

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

234

Repaired generators

818

Repaired damaged generators

260

Successful skill checks

13,306

Exit gates opened

94

Hex totems cleansed

39

Hex totems blessed

1

Chests opened

196

Chests opened in basement

43

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

93

Great skill checks while injured

309

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,115

Finished repairs of generators while injured

159

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

905

Hits dodged by vaults

126

Basic attacks and projectiles dodged

1,392

Escapes after stunning killer using pallet

201

Escapes from killer gasp

29

Hooks sabotaged

110

Chases escaped after being injured in this chase

402

Chases lost by hiding in locker

3

Revealed killer aura

582

Unhooked yourself

22

Amount of screams

3,794

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

130

Perform a fast vault within 3 seconds of getting hit

283

Pallet stun the Killer while holding a rare, common, or uncommon item

156

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

204

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

0

Escapes with new item

72

Escapes with somebody else item

4

Escapes being injured with for over half a match

36

Escapes while being downed at most once

114

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

181

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

558

Obsessions sacrificed

143

Kills (Memento mories)

96

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

99

Survivors hooked before single generator was repaired

400

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

531

Generators damaged with Undetectable effect

129

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

5

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

337

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

273

Oblivious effect applied

770

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,085

Survivors hit with haste effect

125

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

1,013

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

90

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

15

Survivors hit after they drop a pallet during chase

584

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

1,489

Killer vaults in chase

390

Survivors grabbed while performing a vault

15

Meters fallen

1,961

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

44

Blink attacks (The Nurse)

33

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

89

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

101

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

13

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

86

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

29

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

140

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

12

Survivors interrupted in Security Office (The Animatronic)

26

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

114

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

86

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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