Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,395,158

Max blood points amount spent on one character

3,785,811

Highest prestige level

6

Mystery boxes opened

345

Time played

373h 42m

Time played in last two weeks

0m

Blood points per hour

177,670

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

48

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

235

Killer full load-out matches

308

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 933 LynxDosage 15 703 648 462 65 327
103 934 FELT 15 701 933 364 104 518
103 935 stuart 15 700 055 156 74 399
103 936 CookieLuc 15 699 468 218 94 376
103 937 GØjira 15 698 723 700 81 355
103 938 Asia Khang 15 698 452 128 188 722
103 939 1943 ♡ 9 15 696 902 331 57 314

Currently at

103 936 place

CookieLuc needs another

587 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

694

Obsessions healed

147

Survivors healed while you are injured

140

Survivors healed while rest are injured

212

Survivors unhooked

652

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

87

Survivors healed that come to you first

59

Protection hits for unhooked survivors

72

Protection hits for carried survivors

17

Survivors saved using pallet

5

Survivors affected with boon totems

904

Survivors affected with speed boost

16

Recovered from dying state

76

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

12

Heals completed after all generators have been completed

3

Safe unhooks while broken

5

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

188

Repaired generators

766

Repaired damaged generators

208

Successful skill checks

10,579

Exit gates opened

49

Hex totems cleansed

29

Hex totems blessed

1

Chests opened

228

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

96

Great skill checks while injured

176

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

659

Hits dodged by vaults

50

Basic attacks and projectiles dodged

1,124

Escapes after stunning killer using pallet

141

Escapes from killer gasp

37

Hooks sabotaged

41

Chases escaped after being injured in this chase

383

Chases lost by hiding in locker

4

Revealed killer aura

1,114

Unhooked yourself

8

Amount of screams

2,744

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,060

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

158

Pallet stun the Killer while holding a rare, common, or uncommon item

77

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

177

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

6

Escapes with new item

65

Escapes with somebody else item

7

Escapes being injured with for over half a match

29

Escapes while being downed at most once

97

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

119

Escapes healthy or injured through hatch

18

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

927

Obsessions sacrificed

223

Kills (Memento mories)

203

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

115

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

578

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

853

Generators damaged with Undetectable effect

261

Survivors grabbed while repairing a generator

86

Survivors grabbed while cleansing a totem

8

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

546

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

284

Oblivious effect applied

995

Survivors with Exposed effect downed

211

Survivors downed while carrying another survivor

43

Make unique survivors scream

1,687

Survivors hit with haste effect

259

Injure or down survivors who are Hindered

126

Survivors that holding Special Item hit

350

Survivors downed next to a raised pallet

1,481

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

197

Hatches closed

62

Survivors hit after they drop a pallet during chase

763

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

2,109

Killer vaults in chase

1,129

Survivors grabbed while performing a vault

44

Meters fallen

1,694

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

128

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

10

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

178

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

920

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

61

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

271

Survivors hit during Tail attack (The Xenomorph)

31

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

300

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

27

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

147

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

22

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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