Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,225,310

Max blood points amount spent on one character

5,828,500

Highest prestige level

3

Mystery boxes opened

774

Time played

564h 22m

Time played in last two weeks

2h 7m

Blood points per hour

110,257

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

272

Ultra rare addon warded without a protection ward

7

Survivor rank
Iridescent I

Iridescent I

Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

198

Ultra rare offering burned

12

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 010 Xoxo 37 737 008 804 123 646
88 011 Little Franko 37 734 701 349 199 1 087
88 012 Suhnsett 37 730 121 511 73 307
88 013 Blekfirs 37 728 376 808 418 1 986
88 014 ballincat67 37 726 666 526 117 634
88 015 Diam 37 717 679 730 47 235
88 016 justRobi 37 716 312 330 30 103

Currently at

88 013 place

Blekfirs needs another

1 745 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,098

Obsessions healed

125

Survivors healed while you are injured

130

Survivors healed while rest are injured

165

Survivors unhooked

1,571

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

35

Protection hits for unhooked survivors

179

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

1,027

Survivors affected with speed boost

35

Recovered from dying state

33

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

2

Heals completed after all generators have been completed

20

Safe unhooks while broken

2

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

316

Repaired generators

2,371

Repaired damaged generators

658

Successful skill checks

13,662

Exit gates opened

302

Hex totems cleansed

89

Hex totems blessed

4

Chests opened

664

Chests opened in basement

170

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2,104

Matches in that picked up and used special item

79

Great skill checks while injured

216

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

1,282

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,267

Hits dodged by vaults

268

Basic attacks and projectiles dodged

1,264

Escapes after stunning killer using pallet

85

Escapes from killer gasp

25

Hooks sabotaged

54

Chases escaped after being injured in this chase

256

Chases lost by hiding in locker

1

Revealed killer aura

195

Unhooked yourself

24

Amount of screams

1,507

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

134

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

488

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

1

Escapes with new item

188

Escapes with somebody else item

20

Escapes being injured with for over half a match

28

Escapes while being downed at most once

187

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

384

Escapes healthy or injured through hatch

36

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

8

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

857

Obsessions sacrificed

157

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

151

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

93

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

497

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

54

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

113

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

5

Make unique survivors scream

182

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

231

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

32

Survivors hit after they drop a pallet during chase

451

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

98

Killer vaults in chase

119

Survivors grabbed while performing a vault

2

Meters fallen

352

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

59

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

40

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

6

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

22

Survivors put to sleep (The Nightmare)

540

Reverse bear-traps put on survivors (The Pig)

158

Survivors sent to Cage of Atonement (The Executioner)

50

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

53

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

76

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

75

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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