Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,169,486

Max blood points amount spent on one character

6,900,154

Highest prestige level

100

Mystery boxes opened

321

Time played

427h 50m

Time played in last two weeks

2h 11m

Blood points per hour

156,999

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

76

Survivor full load-out matches

387

Ultra rare addon warded without a protection ward

66

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

101

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 605 Hellraiser. 67 169 486 334 350 1 427
101 606 jobson 17 766 616 444 74 340
101 607 Zwabbe 17 766 218 12 189 920
101 608 Boes 17 764 168 380 140 610
101 609 b 17 762 492 163 188 786
101 610 SailorFarsbiatch 17 761 132 143 104 416
101 611 Gav 17 760 097 442 21 131

Currently at

101 608 place

Boes needs another

2 050 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

929

Obsessions healed

226

Survivors healed while you are injured

276

Survivors healed while rest are injured

379

Survivors unhooked

1,118

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

166

Survivors healed that come to you first

103

Protection hits for unhooked survivors

82

Protection hits for carried survivors

35

Survivors saved using pallet

8

Survivors affected with boon totems

3,524

Survivors affected with speed boost

3

Recovered from dying state

136

Take a hit with the Endurance status effect

204

Survivors healed in the Basement

1

Heals completed after all generators have been completed

6

Safe unhooks while broken

6

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

191

Repaired generators

1,427

Repaired damaged generators

1,232

Successful skill checks

17,325

Exit gates opened

144

Hex totems cleansed

50

Hex totems blessed

5

Chests opened

134

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

117

Great skill checks while injured

495

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

184

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,233

Hits dodged by vaults

235

Basic attacks and projectiles dodged

2,671

Escapes after stunning killer using pallet

327

Escapes from killer gasp

31

Hooks sabotaged

18

Chases escaped after being injured in this chase

972

Chases lost by hiding in locker

6

Revealed killer aura

34

Unhooked yourself

13

Amount of screams

5,118

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

350

Escapes crawling (In dying state) through exit gates

69

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

8

Escapes with new item

57

Escapes with somebody else item

23

Escapes being injured with for over half a match

89

Escapes while being downed at most once

252

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

236

Escapes healthy or injured through hatch

37

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

334

Obsessions sacrificed

85

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

219

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

78

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

115

Oblivious effect applied

586

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

2

Make unique survivors scream

479

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

382

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

445

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

27

Survivors hit after they drop a pallet during chase

284

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

747

Killer vaults in chase

112

Survivors grabbed while performing a vault

3

Meters fallen

177

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

106

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1,719

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

62

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

55

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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