Overall statistics
Account overall
Total blood points earned
78,302,214
Max blood points amount spent on one character
9,297,991
Highest prestige level
15
Mystery boxes opened
883
Time played
524h 30m
Time played in last two weeks
0m
Blood points per hour
149,289
Estimated playtime per role
54% Survivor
Killer 46%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
45
Survivor full load-out matches
461
Ultra rare addon warded without a protection ward
5
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
190
Killer full load-out matches
196
Ultra rare offering burned
1
Ash IV
14 / 42
KillerLeaderboards
Currently at
82 661 place
Everlasting Flame needs another
1 318 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
876
Obsessions healed
211
Survivors healed while you are injured
153
Survivors healed while rest are injured
224
Survivors unhooked
1,012
Survivors saved (from dying state/hook) in endgame
28
Knocked (In dying state) survivors healed
102
Survivors healed that come to you first
14
Protection hits for unhooked survivors
82
Protection hits for carried survivors
33
Survivors saved using pallet
3
Survivors affected with boon totems
1,514
Survivors affected with speed boost
0
Recovered from dying state
10
Take a hit with the Endurance status effect
12
Survivors healed in the Basement
2
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
336
Repaired generators
1,557
Repaired damaged generators
499
Successful skill checks
12,751
Exit gates opened
145
Hex totems cleansed
82
Hex totems blessed
0
Chests opened
20
Chests opened in basement
0
Escapes when playing without any perk and repaired generator(s)
2
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
20
Great skill checks while injured
54
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
1,038
Hits dodged by vaults
106
Basic attacks and projectiles dodged
2,574
Escapes after stunning killer using pallet
232
Escapes from killer gasp
15
Hooks sabotaged
5
Chases escaped after being injured in this chase
347
Chases lost by hiding in locker
0
Revealed killer aura
228
Unhooked yourself
3
Amount of screams
597
Reveal the Killer's aura for a total of 60 seconds in a single trial
300
Blind killer using flashlight
3
Perform a fast vault within 3 seconds of getting hit
6
Pallet stun the Killer while holding a rare, common, or uncommon item
1
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
386
Escapes crawling (In dying state) through exit gates
32
Escapes through hatch
19
Escapes through hatch crawling (In dying state)
7
Escapes with new item
13
Escapes with somebody else item
7
Escapes being injured with for over half a match
22
Escapes while being downed at most once
207
Escapes after unhooked yourself
1
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
335
Escapes healthy or injured through hatch
12
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
4
Family Residence (Main Building)
2
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
4
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
6
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
3
Dead Dawg Saloon (Upstairs Saloon)
4
Treatment Theatre (Operation Theatre)
4
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
6
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
1,040
Obsessions sacrificed
214
Kills (Memento mories)
21
Kills (Memento mories) or sacrifices after last generator
221
All survivors sacrificed or killed (Memento Mori) before the last generator
94
Hooks
Different survivors hooked in basement
93
Basement trees (3 or 4 survivors hooked in basement in this same time)
16
Survivors hooked while all remaining were injured
142
Survivors hooked before single generator was repaired
334
Survivors hooked in endgame
115
Territory protection
Generators damaged with at least one survivor hooked
440
Generators damaged with Undetectable effect
78
Survivors grabbed while repairing a generator
19
Survivors grabbed while cleansing a totem
6
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
154
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
145
Oblivious effect applied
408
Survivors with Exposed effect downed
74
Survivors downed while carrying another survivor
19
Make unique survivors scream
1,189
Survivors hit with haste effect
624
Injure or down survivors who are Hindered
69
Survivors that holding Special Item hit
245
Survivors downed next to a raised pallet
1,345
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
65
Hatches closed
85
Survivors hit after they drop a pallet during chase
674
Survivors hit while carrying another survivor
57
Survivors detected using killer instinct
1,191
Killer vaults in chase
412
Survivors grabbed while performing a vault
7
Meters fallen
376
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
106
Blink attacks (The Nurse)
17
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
10
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
335
Trials where each survivor was hit after teleport (The Hag)
5
Shocks (The Doctor)
66
Trials where all survivors suffered from madness 3 (The Doctor)
7
Hatchets thrown (The Huntress)
1,505
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
3
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
351
Survivors with Broken effect downed
36
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
7
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
1
Survivors hit during Tail attack (The Xenomorph)
94
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
210
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
8
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1
Survivors downed by 24m+ hatchet throw (The Huntress)
2
Survivors downed with chainsaw (The Cannibal)
123
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
1
Deep wounded survivors downed (The Legion)
80
Survivors downed while having max Sickness (The Plague)
75
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
4
Survivors downed while speared (The Deathslinger)
15
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
56
Survivors downed with Dire Crows (The Artist)
13
Survivors downed during Nightfall (The Dredge)
2
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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