Total blood points earned

64,938,471

Max blood points amount spent on one character

5,562,000

Time played

467h 17m

Time played in last two weeks

57h 22m

Blood points per hour

138,970

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

169

Ultra rare addon warded without a protection ward

36

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

254

Killer full load-out matches

441

Ultra rare offering burned

19

Killer rank
Gold II

Gold II

3 / 5 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 152 Terrawalker 57 793 835 1 371 338 1 237
84 153 Jenoveva 57 793 789 966 198 941
84 154 freethechuds 57 788 077 1 019 211 842
84 155 -鬼王- 57 787 880 1 034 205 955
84 156 DashCammy TTV 57 787 142 1 040 182 791
84 157 I_Hubby>///< 57 786 891 658 82 373
84 158 Vasst 57 784 740 560 307 1 209

Currently at

84 155 place

-鬼王- needs another

197 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

308

Obsessions healed

31

Survivors healed while you are injured

64

Survivors healed while rest are injured

29

Survivors unhooked

387

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

5

Protection hits for unhooked survivors

42

Protection hits for carried survivors

10

Survivors saved using pallet

2

Survivors affected with boon totems

465

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

0

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Highest prestige level

19

Mystery boxes opened

241

Items depleted

90

Repaired generators

955

Repaired damaged generators

304

Successful skill checks

5,576

Exit gates opened

104

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

170

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

3

Great skill checks while injured

17

Swap held Survivor items for new ones from chests (counts once per chest)

4

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

101

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

349

Hits dodged by vaults

61

Basic attacks and projectiles dodged

254

Escapes after stunning killer using pallet

39

Escapes from killer gasp

16

Hooks sabotaged

20

Chases escaped after being injured in this chase

98

Chases lost by hiding in locker

0

Revealed killer aura

5

Unhooked yourself

4

Amount of screams

149

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

3

Escapes with new item

53

Escapes with somebody else item

3

Escapes being injured with for over half a match

21

Escapes while being downed at most once

64

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

161

Escapes healthy or injured through hatch

23

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,107

Obsessions sacrificed

243

Kills (Memento mories)

124

Kills (Memento mories) or sacrifices after last generator

303

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

431

Survivors hooked in endgame

139

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

874

Generators damaged with Undetectable effect

121

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

6

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

166

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

156

Oblivious effect applied

521

Survivors with Exposed effect downed

105

Survivors downed while carrying another survivor

30

Make unique survivors scream

815

Survivors hit with haste effect

296

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

104

Survivors downed next to a raised pallet

1,369

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

350

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

100

Survivors hit after they drop a pallet during chase

947

Survivors hit while carrying another survivor

159

Survivors detected using killer instinct

1,023

Killer vaults in chase

495

Survivors grabbed while performing a vault

24

Meters fallen

1,495

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

131

Blink attacks (The Nurse)

507

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

570

Matches finished with one or more Hex totems remaining

22

Traps triggered (The Hag)

33

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

357

Trials where all survivors suffered from madness 3 (The Doctor)

84

Hatchets thrown (The Huntress)

206

Survivors put to sleep (The Nightmare)

289

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

28

Max Lacerations dealt (The Trickster)

97

Survivors with Broken effect downed

253

Condemned survivors (The Onryō)

127

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

53

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

60

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

260

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

18

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

26

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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