Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

94,248,086

Max blood points amount spent on one character

6,320,000

Highest prestige level

14

Mystery boxes opened

741

Time played

448h 28m

Time played in last two weeks

14h 30m

Blood points per hour

210,156

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

432

Ultra rare addon warded without a protection ward

75

Survivor rank
Gold IV

Gold IV

4 / 5 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

185

Killer full load-out matches

150

Ultra rare offering burned

4

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 465 Hex: Wh-ore-o 94 261 288 808 593 2 645
65 466 TO8ISH 94 256 681 1 684 2 414 8 187
65 467 Sjilly 94 251 013 859 310 1 502
65 468 Bling Bling Boy 94 248 086 818 261 1 410
65 469 Rory 94 245 851 284 603 2 594
65 470 angie 94 245 029 1 298 270 1 065
65 471 NackNack(SaschaLogisch) 94 238 862 427 728 3 466

Currently at

65 468 place

Bling Bling Boy needs another

2 927 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

831

Obsessions healed

192

Survivors healed while you are injured

170

Survivors healed while rest are injured

315

Survivors unhooked

887

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

103

Protection hits for unhooked survivors

37

Protection hits for carried survivors

36

Survivors saved using pallet

4

Survivors affected with boon totems

3,172

Survivors affected with speed boost

5

Recovered from dying state

110

Take a hit with the Endurance status effect

66

Survivors healed in the Basement

7

Heals completed after all generators have been completed

81

Safe unhooks while broken

11

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

293

Repaired generators

1,410

Repaired damaged generators

613

Successful skill checks

19,123

Exit gates opened

143

Hex totems cleansed

40

Hex totems blessed

1

Chests opened

85

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

1,202

Matches in that picked up and used special item

99

Great skill checks while injured

678

Swap held Survivor items for new ones from chests (counts once per chest)

39

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,896

Finished repairs of generators while injured

105

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,570

Hits dodged by vaults

123

Basic attacks and projectiles dodged

1,525

Escapes after stunning killer using pallet

193

Escapes from killer gasp

16

Hooks sabotaged

41

Chases escaped after being injured in this chase

725

Chases lost by hiding in locker

5

Revealed killer aura

824

Unhooked yourself

6

Amount of screams

4,980

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,480

Blind killer using flashlight

122

Perform a fast vault within 3 seconds of getting hit

366

Pallet stun the Killer while holding a rare, common, or uncommon item

181

Trials where you've revealed or seen the Killer's aura 11+ times

425

Escapes

Escapes

Total escapes

261

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

33

Escapes with somebody else item

1

Escapes being injured with for over half a match

31

Escapes while being downed at most once

181

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

229

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

818

Obsessions sacrificed

196

Kills (Memento mories)

124

Kills (Memento mories) or sacrifices after last generator

215

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

496

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

593

Generators damaged with Undetectable effect

84

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

2

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

266

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

98

Oblivious effect applied

320

Survivors with Exposed effect downed

115

Survivors downed while carrying another survivor

25

Make unique survivors scream

1,303

Survivors hit with haste effect

125

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

223

Survivors downed next to a raised pallet

1,389

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

94

Hatches closed

56

Survivors hit after they drop a pallet during chase

577

Survivors hit while carrying another survivor

81

Survivors detected using killer instinct

899

Killer vaults in chase

305

Survivors grabbed while performing a vault

15

Meters fallen

2,200

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

178

Blink attacks (The Nurse)

144

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

107

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

79

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

99

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

591

Survivors put to sleep (The Nightmare)

66

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

120

Max Lacerations dealt (The Trickster)

56

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

162

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

55

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

125

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

21

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

42

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

74

Marked survivors downed (The Ghostface)

43

Survivors downed with Demon Fury (The Oni)

36

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

62

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

91

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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