Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,532,500

Max blood points amount spent on one character

2,314,000

Highest prestige level

13

Mystery boxes opened

97

Time played

536h 43m

Time played in last two weeks

31h 41m

Blood points per hour

81,109

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

50

Ultra rare addon warded without a protection ward

29

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

10

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 127 OsamaBinLackin 5 651 549 119 33 173
109 128 Pepperoni 5 651 145 141 157 640
109 129 Samurax 5 647 002 31 26 113
109 130 FOO-2.2 5 642 144 24 64 290
109 131 sacha13245 5 641 738 48 32 149
109 132 ZombieMan 5 640 899 61 82 319
109 133 Bqmboo 5 640 634 116 39 168

Currently at

109 130 place

FOO-2.2 needs another

4 858 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

856

Obsessions healed

159

Survivors healed while you are injured

173

Survivors healed while rest are injured

284

Survivors unhooked

970

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

93

Survivors healed that come to you first

93

Protection hits for unhooked survivors

157

Protection hits for carried survivors

28

Survivors saved using pallet

0

Survivors affected with boon totems

2,414

Survivors affected with speed boost

3

Recovered from dying state

98

Take a hit with the Endurance status effect

91

Survivors healed in the Basement

5

Heals completed after all generators have been completed

41

Safe unhooks while broken

14

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

259

Repaired generators

1,060

Repaired damaged generators

394

Successful skill checks

12,884

Exit gates opened

94

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

62

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

63

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,980

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

597

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,382

Escapes after stunning killer using pallet

95

Escapes from killer gasp

59

Hooks sabotaged

12

Chases escaped after being injured in this chase

456

Chases lost by hiding in locker

5

Revealed killer aura

101

Unhooked yourself

12

Amount of screams

3,886

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

696

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

27

Escapes with somebody else item

8

Escapes being injured with for over half a match

20

Escapes while being downed at most once

104

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

181

Escapes healthy or injured through hatch

9

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

54

Obsessions sacrificed

8

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

31

Generators damaged with Undetectable effect

31

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

43% Protected

Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

33

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

29

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

1

Make unique survivors scream

81

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

58

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

6

Survivors hit after they drop a pallet during chase

25

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

99

Killer vaults in chase

4

Survivors grabbed while performing a vault

1

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

52

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

3

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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